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Tirick — Morrigan - Waiting

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Published: 2024-01-10 10:57:32 +0000 UTC; Views: 1327; Favourites: 15; Downloads: 0
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Description More Unreal 5 work. I am sketching out a new longer animation, and testing both cloth sim interactions as well as shot compositions. In order to do this one I have a metric-tonne of work to do, but it should provide a nice meaty project that is doable. I plan to release snippets as I prepare the systems and animation preps while I go. 

This shot was the result of testing how to get cloth to interact with the world, particularly when attached to other actors. This actor is the BH Support asset from Daz, brought into Unreal as a skeletal mesh. I've not played with any of the visible materials (I had to correct a few emissive surfaces as the Bridge isn't great at that interpretation). The cloth sim isn't as precise as I would like, and a little too stiff in places. I might fidget with the settings to get the cloth to settle better. Overall the experiment worked, although it was jankier than I hoped. I expect I will continue to dive in more as I go.

This was color graded in DaVinci Resolve, which frankly I don't see departing from, even for still shots. It is very easy to get into and startlingly free for a considerable amount of features. 
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Comments: 8

Ymrabelle [2024-01-16 11:04:29 +0000 UTC]

👍: 1 ⏩: 1

Tirick In reply to Ymrabelle [2024-01-18 10:13:40 +0000 UTC]

👍: 1 ⏩: 1

Ymrabelle In reply to Tirick [2024-01-19 14:38:18 +0000 UTC]

👍: 0 ⏩: 0

BriMerry [2024-01-12 21:54:55 +0000 UTC]

👍: 1 ⏩: 1

Tirick In reply to BriMerry [2024-01-12 23:36:03 +0000 UTC]

👍: 1 ⏩: 0

Keriwan [2024-01-10 12:15:50 +0000 UTC]

👍: 0 ⏩: 0

IronClawRoo [2024-01-10 11:06:13 +0000 UTC]

👍: 1 ⏩: 1

Tirick In reply to IronClawRoo [2024-01-10 11:11:10 +0000 UTC]

👍: 1 ⏩: 0