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Published: 2012-01-19 23:55:12 +0000 UTC; Views: 15244; Favourites: 138; Downloads: 2162
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Description
This image is is the final render of a tutorial that is located to the right as a download.It is a tutorial for DAZ Studio on using UberSurfaceShader with your characters skin. It's the first part of a series where we will be wrking on ALL the materials in the scene, not just the skin. It'also includes all the details of the lighting for the scene.
I've hit a document limit in Photoshop so I've had stop at this point of the tutorial and will be carrying on with the rest once I am done posting this. Part two will be up when it finished, or when I hit the limit again for the next part.
Save your scene once you have followed the tutorial though because you will need it for the next parts, then have a play with the settings in you might have learned about in a second save of the scene for experimenting with, such as changing a few colours, strengths etc to get a feel for it all, but you will need to save original for the rest of the tutorial.
This tutorial is aimed at people who are new to using UberSurfaceShader and want too see what some of it settings and options do.
Please feel free to drop any critique or comments on the tutorials as it is my first DAZ Studio tutorial.
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Comments: 122
Katalysto [2013-12-26 04:23:06 +0000 UTC]
The skin looks great, I'm going to give it a shot. How about a tutorial all about hair ?
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74Vdub [2013-07-17 16:19:03 +0000 UTC]
I used your tutorial. I think the outcome looks very nice. Great tutorial.
Used it hereΒ 74vdub.deviantart.com/art/Swee...
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AS-Dimension-Z In reply to 74Vdub [2013-10-03 11:16:51 +0000 UTC]
A question about skin tiny hairs...?
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toadz In reply to BlackFromHell [2013-04-15 12:34:14 +0000 UTC]
Thank you, hope the tutorial comes in handy!
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Vampyric-Saiyaness [2012-12-19 12:21:50 +0000 UTC]
That was a great tutorial! Now...how do we make a "Apply these tutorial settings in one click" button?
I bought that Injection product ages ago and NEVER use it, except for the eye reflections, which are great. Even with his advice in the forums, I can't get rid of that goddamn redness. Your tutorial helped me understand what it does though. Thank you! I might try it again...
I'm really looking forward to your next tutorials now! This was a VERY easy tut to follow and if something wasn't obvious, you explained it. I like that. Thanks again! I might start using Daz for rendering again (I'm preferring Reality/Luxrender these days...)
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AlleycatCY [2012-10-16 02:03:11 +0000 UTC]
which version of DAZ, are you using?
I cannot find some of the items mentioned, ie: Trace Displacements
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oakelfglimmer [2012-07-21 20:14:42 +0000 UTC]
Great tutorial Toadz I've been looking for a skin tutorial for ages
I'm looking forwards to loads more
Hugz Oakelfglimmer
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toadz In reply to oakelfglimmer [2012-07-23 00:49:20 +0000 UTC]
Enjoy! I also have a few mini tutorials posted that cover skin again, as well as different surfaces like hair, cottong, leather etc. Have fun!
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DBRv6 [2012-03-17 00:34:49 +0000 UTC]
Nice tutorial, Have you played with any actual SSS maps?
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toadz In reply to DBRv6 [2012-03-17 17:25:10 +0000 UTC]
I've tried making my own but I've never gone out and purchased any SSS maps. I've heard Dreamlight have a good set though.
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DBRv6 In reply to toadz [2012-03-18 01:38:59 +0000 UTC]
k - I started last year playing with normal maps and I heard a rumor that DS might support weight maps but not seen anything yet. The ability to use SSS maps have been there but not seen any really yet.
Cheers
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toadz In reply to DBRv6 [2012-03-18 01:44:10 +0000 UTC]
DS does have weight mapping. If you get DS4 Pro while it's free, you get the ability to add weight mapping through the Content Creation Tools.
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DBRv6 In reply to toadz [2012-03-18 21:15:36 +0000 UTC]
I have DS4 Pro and been experminting with it - just have not figured out were to the weight map so I was wondering if it even existed. Nor do I even know what a weight map should look like or how to build. Will go look there. Research time. I have seen some great effects in Poser were they say a weight map has been used.
Cheers
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toadz In reply to DBRv6 [2012-03-18 21:28:50 +0000 UTC]
A weight map is not actualy a map like something such as a displacement or spec map, it's a tool that adds bend and wieght to items. It's not something I have tried my self yet I am afraid so I can't give you any tips How ever, I did manage to find this tut for you
[link] Hope it helps
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DBRv6 In reply to toadz [2012-03-19 01:48:05 +0000 UTC]
That was excellent. Worth the 15minutes to watch that tut - looks like a non-trivial effort to do as well. I can see though for those poses were things just wont behave that this could be a great solution. I will have to play more with the genisis figure - not done so yet. Appreciate it.
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toadz In reply to DBRv6 [2012-03-25 19:27:00 +0000 UTC]
No worries. I am glad it was usefull for you. There are quite a few good DAZ tutorials on You Tube. It's worth looking through there uploads for anything that might take your attention. Smoothing modifiers and auto fit etc are really usefull and are explained in their vids.
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DBRv6 In reply to toadz [2012-03-25 21:30:44 +0000 UTC]
Most of my current tutorial time is taken up with modeling aspects and learning how to do cloth folds, which are my two main distractions. I got to improve my use of the HSS shader though so will find time. I have some ideas on cloth folds after skimming a book that goes over the old master's techniques for dealing with them. If it works will go back and get the book. Re: smoothing and maps I push to Hexagon or UVMap Pro to see if I can fix or do not use them at all (or only as distance objects). There some better tools but cost and time are in internal conflict. I watched a couple on the auto fit that were helpful recently.
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toadz [2012-03-16 12:32:23 +0000 UTC]
If your character is turnning white, it means you are over writting the mats when you are applying USS. Select your mat zones, and make sure you have V4 selected. Now hold Ctrl and double click the USS icon and from the Map Settings, click Ignore. Now your character will keep it's mats. Applying USS how ever will reset your strengths, gloss etc and the ones I use in the tut are just a rough guide to play with.
As for the last two bits you mentioned about displacement strength and percentages, I am not entirely sure what you mean. Displacements always need a mat file to work, and things such as it strength should always have a percentage to change whether is USS or the basic shader.
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twosheds1 In reply to toadz [2012-03-16 12:53:37 +0000 UTC]
I follow your instructions exactly, and she still comes up white. Vicky without any mats comes up a pale blue, and UV Maps, Smoothing and General are the only surface controls that come up. I suspect that I may be missing some USS files. The .dsa file is there, but there may be some others missing. No worries, I used the other part of the tutorial and they worked great!
Thanks for your help.
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toadz In reply to twosheds1 [2012-03-17 17:27:47 +0000 UTC]
Hmmm, if you are following my tut correctly then you should have no problems. Maybe it's something with your USS as you mentioned
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twosheds1 [2012-03-15 20:24:48 +0000 UTC]
Thanks for this. I converted this to a pdf for easier use... I tried it, and when I applied USS, Vicky turned all white, like all mats were gone. Then, on some models, the settings that are there for USS seemed to be already present, but some are a little different than what you have mentioned. Displacement strength, for example, looks for a file. There isn't a percentage to change. Any advice?
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toadz In reply to twosheds1 [2012-03-16 12:32:37 +0000 UTC]
Whoops, missed the reply button, please see bellow :s
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anironbutterfly [2012-03-14 20:58:28 +0000 UTC]
Putting this in the tute collection to try out!
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toadz In reply to anironbutterfly [2012-03-16 12:33:00 +0000 UTC]
Thank you, I hope it comes in usefull! Don't forget to experiment
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tymora11 [2012-02-26 04:48:22 +0000 UTC]
Aaarg, why are all the most promising resources in .rar format!?
Any possibility of someone converting this to a .zip?
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toadz In reply to tymora11 [2012-02-26 13:07:46 +0000 UTC]
You could just download winrar for free. People use rar because it's the most commonly used format and also a better compression rate then zip.
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tymora11 In reply to toadz [2012-02-29 06:27:27 +0000 UTC]
OK, I'll have to go looking for it.
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SenaRe [2012-02-21 16:28:04 +0000 UTC]
Ooo, I've been looking for tutorials like this, thanks!
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toadz In reply to SenaRe [2012-02-21 17:24:39 +0000 UTC]
Hehe, thats OK, you are welcome! There is also a second part and we have had a load of people submitting tutorails to the folder over in my group [link] Make sure you grab some of the freebies posted there too
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toadz In reply to digitalgreenlifeart [2012-02-13 23:50:17 +0000 UTC]
No worries! Part two is also in my gallery
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SquallLion1 [2012-02-02 17:47:18 +0000 UTC]
oh! Uber Surface...
dislike Uber stuff
ok: I read that
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SquallLion1 In reply to SquallLion1 [2012-02-02 20:08:29 +0000 UTC]
excellent tutorial: clear and screenshots added.
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kitiekat4U [2012-01-25 15:09:23 +0000 UTC]
absolutely wonderful. i'm new to all of this and i really can't wait to try your tutorial out. thanks so much for sharing with the rest of us newbies
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toadz In reply to kitiekat4U [2012-01-25 17:00:09 +0000 UTC]
Just remember, if you are on a lower spec system, the settings I use can be a bit of a resource killer, but there are example renders at each stage as well as a few tips on things you can do to save a little render time. Make sure you check out the group link in my siganture and sign up with us over at DCC. We are a Studio and Poser based group and hold creative theme based contests every month which I pay for and we are currently in the process of writting a whole bunch of tutorials for our members to do with materials, lighting, post work and anything else they would like us to cover. Creativyt and learning for the win!
Thanks for droping me a comment and please feel free to drop me a link so I can see what you are doing with the tutorial
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kitiekat4U In reply to toadz [2012-01-29 05:23:03 +0000 UTC]
oh wow thank you. i will have to sign up
i will give you a link as soon as i get one up. maybe you will be able to give me a critique on it
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toadz In reply to kitiekat4U [2012-01-31 10:37:04 +0000 UTC]
No worries, drop me a link and I'd be more than happy to take a look
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toadz In reply to Lord-Crios [2012-01-24 16:05:00 +0000 UTC]
Thanks dude. I hope it's usefull
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Jazzine [2012-01-22 04:54:33 +0000 UTC]
this looks like a great tut..just read it and will test it very soon!! thx much for the time and help!!
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toadz In reply to Jazzine [2012-01-22 15:05:42 +0000 UTC]
No worries hun! Make sure you check out part two as well [link] Part 3 will be up later in the coming week
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ItiseyeMeeSzark [2012-01-21 15:09:12 +0000 UTC]
Your armpits gave me an idea to look through my links:
[link] Armpit Slope Fix for V4 at ShareCG
[link] V4 ArmPit Fix By dburdick At Renderosity Freebies (you need an account setup)
[link] V4 Shoulder fix morph by Will Dupree & MAB
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toadz In reply to ItiseyeMeeSzark [2012-01-21 15:19:55 +0000 UTC]
Thanks for the links dude! I do have the V4 Simple Details armpit fix, but as it was a tut I didn't really bother injecting it as the skin was the main focus. Where the bloody hell were these links BEFORE I went out and spent money on the simple details fix...obviously we didn't know each other then, but still
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ItiseyeMeeSzark In reply to toadz [2012-01-21 16:09:09 +0000 UTC]
LOL Can I give you some advice....google everything. The search engineis so much better these days. Have a go just type in Armpit Fix of V4 and see what comes up...
I have thought about buying the Simple Fix series but now that gen is here I am not going to bother.
I realised that you weren't too bothered about her pits as if it were yu would have fixed it so in the tolken of helping others I posted those links.
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toadz In reply to ItiseyeMeeSzark [2012-01-21 16:22:35 +0000 UTC]
Hahaha, no worries! I've got a few fix morphs for V4, as she really does need them. One of my favourites is the Rafealta bend morph to fix her bottom. Gives a really nice round shape, perfect for a man who loves his nudies like me!
As you say though, there is no need for the fixies now Genesis is here and I am currently sat her contemplating buying Gen X so I can finaly make the leap to using Gen full time. I am looking at it on screen and counting my pennies, making sure I will have enough money to see me through if I make the purcahse now. Expect cries for help if I purchase it and get stuck
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