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tomisaksen — Undead King - real time render

#king #undead
Published: 2013-05-04 13:09:37 +0000 UTC; Views: 3417; Favourites: 32; Downloads: 46
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Description Old 3D work... my new stuff on Tom Isaksen

I created this character for a talk I did on ’3D Characters for Games’ at CG Extreme 2013 in Rio de Janeiro.

The final character is about 20.000 triangles/faces and uses Diffuse, Specular, Normal and Tessellation map. Created using ZBrush, 3ds Max, Photoshop, xNormal and rendered in Marmoset Toolbag.
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Comments: 2

skullred [2013-07-02 04:40:34 +0000 UTC]

I was there! ... fantastic!

👍: 0 ⏩: 1

tomisaksen In reply to skullred [2013-07-03 06:43:41 +0000 UTC]

Thanks man Was great to show the process to you guys.

👍: 0 ⏩: 0