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Tounushi — Seth45's camo patterns by-nc-nd

Published: 2008-09-06 21:57:43 +0000 UTC; Views: 1865; Favourites: 2; Downloads: 22
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Description Made uniforms based on some of ~Seth45 's patterns that he had been doodling with .
I tiled the patterns to a 300x300 format, and used appropriate color schemes for the first two (urban, because of the angular features).
Anyway, give all faves and comments at seth's. This was just for visualisation purposes.
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Comments: 7

Seth45 [2008-09-06 22:06:31 +0000 UTC]

Intresting to see the stuff in this size, I tried it on my older designs but every time the design is changed it looks diffrent. I would like to hear your opinion about this older camos.

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Tounushi In reply to Seth45 [2008-09-06 22:26:54 +0000 UTC]

The strawtarn is a rather interesting pattern to consider for urban environments. The blocktarn was at least at some point in your use, apparently based on the Philippine urban pattern. The rest follow your current pixeltarn idea. The bottom mid-left in my opinion looks the most modern/sci-fi, but wouldn't be too suitable for many environments with that blue background. The rest of the pixeltarns are suited to a fall environment in the woods.
Of course, the original patterns got slightly changed when I tiled them. Your original pattern blocks didn't seem to be tileable by themselves, so I had to use some proverbial violence to get them so. Hopefully the end result doesn't differ too much from your original idea.

When I apply a pattern for a uniform, I pick a scale to which the camo is changed (50% with these). I take the shrunken tiles and I make a sheet out of them. Then it's just copy-twist-paste. The good thing with photoshop's layering properties is that I can select different sections from the blank uniform, apply the pattern there, make a copy of the camo sheet, turn it (flip horizontal/vertical or turn 180 deg. Lately I haven't used 90 deg turns), repeat the process until the whole uniform is covered.

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Seth45 In reply to Tounushi [2008-09-06 22:40:07 +0000 UTC]

The camo looks quiet ok. And the Block is not based on anything, that was my own idea.

And with Paint there are some small tricks for fitting a camo to the uniform too. You simply color a part of the base uniform in some color and select the secondary function of the lasso selction. When the color used is your secondary color and you move it it's just an empty field where the camo can be entered.

And one of the great advantages of pixel camo is that you simply put diffrent layers over each other, so making bigger fiels is more simple. You don't notice the repetition of the pattern because it's so small.

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Tounushi In reply to Seth45 [2008-09-06 22:56:12 +0000 UTC]

With photoshop I can "ghost" some layers and check for repetition by sliding a more transparent layer over an opaque one. This has been one of the most crucial features I use in photoshop.

And you're sure the Blocks were your idea from the start? The pattern reminds me of this: [link]
Must be convergent development [link]

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Seth45 In reply to Tounushi [2008-09-06 23:03:44 +0000 UTC]

Two things about this post are scary. One: I never saw this camo before. And the similarities are really very big. Second: we just had converget development in biology (subject).^^

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Tounushi In reply to Seth45 [2008-09-06 23:05:43 +0000 UTC]

Cue X-files music.

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Seth45 In reply to Tounushi [2008-09-06 23:11:34 +0000 UTC]

It's bad that they have come up earlier with this camo, I could have sued them.^^

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