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#female #mmd #help #mikumikudance
Published: 2019-01-22 04:29:58 +0000 UTC; Views: 426; Favourites: 2; Downloads: 0
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Description
Sorry about the music. I left my regular playlist on and didn't change the song to something more chill? lol. Anyways, I accidentally deleted this model. Before I deleted the model, the model's boobs and shoes wasn't this glitchy. Sooo, I'm wondering if there's too much bones or not enough bones?Mah questions~
~How do I fix the boobs and not have them fly around like that? (Never mind, I found out the problem with the boobs)
~How do I have the boots not fly out of the shoes?
I'll add credits when I finish the model
Song: www.youtube.com/watch?v=f0xA3vā¦
Finished version:Ā
Related content
Comments: 8
MaedaDaikiD2 [2019-01-22 22:52:25 +0000 UTC]
....10/10 music
My ears exploded because of the defaulty of the high volume, but 10/10
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dazza1008 [2019-01-22 09:30:10 +0000 UTC]
the boots are obviously weighted to the thigh bones.
I think you need to weight some to the foot bone too.
Did you need to know how to assign weights?
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Trader-Vita In reply to dazza1008 [2019-01-22 09:42:52 +0000 UTC]
How would I assign weights?
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dazza1008 In reply to Trader-Vita [2019-01-22 10:01:52 +0000 UTC]
Make sure only 'B' is selected in the top left of the preview window. B is for bones.
Select the bone you want to weight (in this case, the bone that goes from the knee to the foot)
Then click the 'W' Button. That's for weights.
Click the 'start' button.
For all the vertices that you want to move with the bone, run and hold the mouse button over. Red is 100%. You might want to open another model to see how the knee area is weighted. Because you don't need to weight 100%, you can weight 75% etc.
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Trader-Vita In reply to dazza1008 [2019-01-22 10:29:32 +0000 UTC]
Ohh, okay, that makes sense. Thanks
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dazza1008 In reply to Trader-Vita [2019-01-23 00:18:32 +0000 UTC]
Let me know if you get stuck!
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