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Published: 2024-03-25 17:40:29 +0000 UTC; Views: 1324; Favourites: 14; Downloads: 0
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Description
All across the mortal world, people have told tales of other worlds connected to ours by lines of mystical energy. The lines are parts of the Tree of Realms, an interconnected collection of worlds. Sometimes, creatures from these worlds can travel to and from ours and each others, sometimes on purposes through portals and gateways, sometimes by accident through fissures and cracks in reality. Each of these world's is important for sustaining the balance of all life in our universe. These worlds are as follows:Anthropozvere: Realm of Mankind. As the center realm, it has been the focal point for the other realms, allowing energies to pass through easily and freely. Should this realm fall by any means, all realms would soon crumble with it.
Fulgurzvere: Realm of Storms. Skies charged with electric energy and soil capable of containing this power, this realm has been the forge lands for many great creators, inventing weapons for heroes and deities alike.
Hydrunzvere: Realm of Oceans. Endless blue waters beyond what the eyes can see and glorious undersea reef landscapes and civilizations. The creatures here thrive in their aquatic utopia. Some of these creatures have caused hardships and death for mortals, but some have inspired great stories and legends and have brought about great heroes. Legend tells of a human city that was absorbed into this realm as protection by the deity of the sea and any who fall at sea will be reborn in this kingdom.
Turrakzvere: Realm of Earth. Crafted from solid stone, this realm is only meant for the strongest of beasts to thrive. Those that venture to and from this realm may be rewarded with priceless gems and jewels, some possessing mystical qualities.
Umbreazvere: Realm of Shadows. Gloomy, dreary and grim, this realm of darkness may seem like the source of all evils, but it also possess many guardians of the night. Those few brave enough to pass through this realm will uncover hidden secrets of the world lost to time, but some may also bring back dark spirits and demonic beasts instead.
Pyroxizvere: Realm of Flame. Scorched and singed, this burning world has sparked both destruction and creation simultaneously. Ruled by dragons above and below, they have breached through many realms, particularly the human realm, some are chaotic and dangerous, while others benevolent and peaceful, all inspiring greatness in mortals and deities alike.
Incantumzvere: Realm of Sorcery. Endless enchantment and wonder fill this world, spreading its glorious good magic across all the realms for those wise enough to harness it. Some have attempted to corrupt this magic for dark purposes, giving rise to many forms of dark magic.
Vetolzvere: Realm of Nature. An endless jungle of exotic plants and fantastic beasts. Some plants here are hazardous to mortals and even consume them, while others possess properties of healing body and soul, even granting magic powers to some. The beasts here are mighty, even the smallest of creatures, but any who seek to hunt this fauna must be wary as to remain the hunter and not the prey.
Sycluszvere: Realm of Winds. High above the clouds, this world is home to creatures and beings who master the weather, the winds and can fly with or without wings. This realm is the lungs of all worlds, allowing the winds to blow through the realms and breath life into them.
Ouranoplis: Realm of Deities. This golden kingdom has been the home of the gods for many millennium. The watch over the other realms from here, insuring that balance with the realms is going as intended. Some deities wish to harness the power of the realms for themselves, to have them broken down and remade in their image, but that day has yet to come.
Animaportum: Realm of Departed Purity. Here, pure souls are rewarded for their past triumphs and good deeds with eternal pleasure, luster and luxury. Some lucky souls are offered the chance at reincarnation, forgetting their past and being reborn in a new body(human, animal or other), sometimes in a new realm. The mightiest of warriors have been here, waiting the call to arms when they are needed most.
Festivomundus: Realm of Joyfulness. This realm is one of pure joy and happiness, where joyful figures do their work so that others can play. Once a year, each figure will travel the realms in order to provide happiness and hope to all the youths of the realms. These figures have been known by many names including Santa Claus, Tooth Fairy, Sandman and the Easter Bunny to name but a few.
Catocosmos: Realm of Judgement. This is where mortal souls go when they've deceased. Passing through tests and trials, surviving monsters and mazes, those that endure will receive their final judgement. Those who are worthy will be lifted to eternal paradise, but those who are not will be punished for all time until they are redeemed for their past transgressions.
Moragros: Realm of Sinners. In this world, the impure souls of the departed are punished in many grueling and painful ways, more so then when they were alive. Either being whipped and tormented by demons, boiled alive into stew or merely serving as sport or entertainment, only the souls who have the strength of will to endure will be redeemed and reincarnated.
C'thirra: The Forsaken Realm. A world of chaos and evil, spawned from the darkest depths of the universe. This realm has been cut off from all others in fear that it may corrupt all of creation. The dark deities who rule this realm have attempted to breach the human world, but have only managed to penetrate through the dream world. Should they ever escape their world, all realms will descended into utter madness
There you have it, my world tree for the pantheons.
Hope you like it, tell me what you think.
Ttarkasaurus Rex
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Comments: 3
cartoonman61652 [2024-03-26 16:22:07 +0000 UTC]
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Ttarkasaurus-Rex In reply to cartoonman61652 [2024-03-26 16:46:29 +0000 UTC]
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Kyle401853 In reply to Ttarkasaurus-Rex [2024-03-29 20:35:43 +0000 UTC]
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