HOME | DD

Published: 2019-01-21 21:00:16 +0000 UTC; Views: 8032; Favourites: 54; Downloads: 71
Redirect to original
Description
www.mediafire.com/file/b2uk3b2…This will (hopefully) be my penultimate Outbreak pack release for XNALara. It contains all of the zombies from both File 1 and File 2 that are not associated with named characters. All of these were ripped by me from both retail games in the Outbreak series and given basic canned bone rigs. I'll leave it up to my fellow XNALara artists to fine-tune or rebone them as they see fit.
Rusty of the RE 123 Modding Forums was the first to document which was which and I have tried to follow his notes as closely as possible. The only major exception I have made is to interleave unique zombies from the high-poly enemies and cutscene data table into his list. All but a few of these, I have found, nicely filled holes in his original list. The numbering scheme for the high-poly zombies is slightly different for regular gameplay models, but versions of some of the same models exist in both. I have used the gameplay model list AND models (per Rusty) whenever possible, but I have used the high-poly zombies to fill in any holes in that list. Most of the major remaining gaps are for the named zombies, which will be in the next Outbreak zombie pack.
Outbreak zombies included in this pack are as follows, from left to right and front to back:
- Zombie Boy (first row)
- Zombie Teen
- Bald Zombie 1
- Sewer Zombie 1
- Bald Zombie 2 (second row)
- Generic Male Zombie
- Sewer Zombie 2
- Sewer Zombie 3 (third row)
- Corpse Zombie 1
- Corpse Zombie 2
- Doctor Zombie 1
- Doctor Zombie 2 (fourth row)
- Doctor Zombie 3
- Nurse Zombie 2 (untextured and unused in actual games)
- Plant Zombie 1 (fifth row)
- Plant Zombie 2
- Umbrella Lab Tech Zombie 1
- Umbrella Lab Tech Zombie 2
- Umbrella Lab Tech Zombie 3 (sixth row)
- Subway Worker Zombie 1 (untextured and unused in actual games)
- Subway Worker Zombie 2
- Subway Worker Zombie 3 (seventh and last row)
- USS Zombie 1
- USS Zombie 2
- USS Zombie 3
Not pictured but also included are the generic Nurse Zombie 1 (which I accidentally skipped for the pic) and the Suit Zombie, so named because of the business suit he wears. He's not in the group shot because I had him confused with Phillip at the time. The Suit Zombie has a tie; Phillip does not.
----------
If you're planning to improve on my work and re-rip these yourself, then there's something you need to know about the high-poly zombies. Many of them have hair ... but you won't find it on their heads. Instead, look at the base of their feet or in the "N" file with the same slot number. Yes - THAT thing that looks like a little crumpled ball is actually all of the zombie's hair pieces. I don't know how they got separated and fell down during the ripping process, but I suspect it's the same bug in NBDX that's been giving me headaches with the hair on the high-poly player and NPC character models. You're going to have to manually separate those hair pieces and put them back into position one at a time if you want them to look exactly the way they do in Outbreak. There's no getting around it. It's a pain in the ass, believe me - so much that I only did the zombie boy and then just deleted the fallen hair pieces from the others, rather than mess with them anymore. Still, I'm glad I did at least that one - the first teen zombie (slot 001). You now have a guide of sorts if you plan on doing the high-poly zombies right. As for me ... I just left the rest of 'em bald or with what hair they had painted on their textures. Far less trouble for this first Outbreak zombie pack release.
By Richard Mandel