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#backgroundwallpaper #grid #honeycomb #pattern #texture #unrealengine4
Published: 2018-08-01 13:46:52 +0000 UTC; Views: 1126; Favourites: 3; Downloads: 0
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Description
I always wanted to make something like this. A grid type honeycomb wallpaper with an alpha background. Original file was with just one honeycomb shape, and at least an hour of copying and pasting the same shape over and over until I could align multiple groupings of the shape pattern to get the look I wanted. While this was done in GIMP 2.10, I noticed the honeycomb shapes were too big and I wanted them to be smaller, so when applying the image into an engine, there won't be any unnecessary stretching of the image. I had to scale up the image layer, and scale down the grouping; then I noticed the data amount equated to 2.3gb! Then again the image was scaled up to about 5000 x 6000, but it was scaring me, I don't have a super computer lol. Anyways final product came out to just 1.26mb. It felt good seeing the different patterns I could create with just one shape.PS: I've been working on something in UE4 like crazy, and have yet to put out anything really big. Plus I'm still looking for work, so I'll just put out anything I end up making whether it's for my project, a small doodle, or the project itself.