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Published: 2015-03-19 12:02:58 +0000 UTC; Views: 1429; Favourites: 59; Downloads: 38
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Description
MB3D testing the new formula TorusHMVoid by dark-beam this out come looks like my own Life saver ha ha > done with the Totorical Eggs preloaded parameterMandelbulb3Dv18{
g.....P0...F5...w....2....UI8bZW0Fw..vflouuR5q1Enkzd96a2YwXP7ms3oA8xzKslPr8Q.WzD
........................................kz1........A.3A.................y.2...wD
...Uz6....kb..../M.0/.....Eg....8.....E3.....6ysj0.xnkoD/......./fG.1dkpXm1....U
z.....kD12..0..........wz.................................U0.....y1...sD...../..
.z1...sDolFZd9iBmx1..........KzJxr2fLrdjgAZeBnNCHuHP4fJZymxOzslPySyorRqDPaV0iHmo
KuHDcNPuHTrNzayP2AdjQjqDU.....oVH.............sD.6....sD..G.....................
.............oAnAt1...sD....z.........................................../....k1.
.....Ksulz1.......kz9wzzz1.U..6.P....U5...EB....m..06c3..U.F....6/...I1.....SF52
...U.qFG9yzb2zzz.1Akzz7lz16.pc..zXCc..kvrEtMc7xD6ocyFE0ujz1..........2.28.kFrA0.
.Ub96aAIVz9.1se7Umvxz0........../EU0.wzzz1...........g/...................E.2c..
zzzz.............0...................2./8.kzzzD............8....................
/EU0.wzzz1...................................2CcN/UvNPcveeWCNq0.yRiibHJJUk1f..XR
SvBmx3CcN/UvNPcvQsLsUa3.ibhVi1bTV1OK.sSq4uCly3CcN/UvNPcvMwLsUa3.ibhVinqTV1OK.sSq
4uCkz3CcN/UvNPcv..EsUa3feeWCNqGQIJ36wk8EwyLsUa3f................................
E....2..F2E.....I....w.....Jj7LRnVIHKxKOY/UQ.........................6U./2E./2E.
GMU/46E./.........UI./..........................................OaNaNaNadznAnAnA
nAnozcNaNaNaNauD........kz1........................................wz...........
........kz1.............}
{Titel: TorusMaze}
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Comments: 76
dark-beam In reply to ??? [2015-03-19 15:13:22 +0000 UTC]
Patty please be careful: this difs is still potentially buggy. Some things tend to work in an unexpected manner
Need more debug.
**********
EDIT! Redownload now, it's simply perfect;
www.fractalforums.com/mandelbu… !
👍: 0 ⏩: 1
Undead-Academy In reply to dark-beam [2015-03-19 19:59:11 +0000 UTC]
Okay awesome , thanks Luca
👍: 0 ⏩: 1
robwahl In reply to ??? [2015-03-19 13:01:31 +0000 UTC]
They've saved my life several times....cool work, Patty!
👍: 0 ⏩: 1
Jacobellinger In reply to ??? [2015-03-19 12:07:22 +0000 UTC]
have you ever played a game called Space Engineers? because this is very very much like some of the asteroids you can find in the game and they are all procedurally generated and I wonder if somewhere in the programming they use these "Totorical Eggs" you speak of. I often find these doughnut shaped asteroids that also have a kind of grid pattern on them.
Anyways it's interesting.
👍: 0 ⏩: 1
Undead-Academy In reply to Jacobellinger [2015-03-19 12:16:51 +0000 UTC]
Oh cool , thank you sorry but no I have never played that game .
👍: 0 ⏩: 1
Jacobellinger In reply to Undead-Academy [2015-03-19 12:48:47 +0000 UTC]
here is an example. cloud-4.steamusercontent.com/u…
👍: 0 ⏩: 1
Undead-Academy In reply to Jacobellinger [2015-03-19 12:59:27 +0000 UTC]
Oh that looks really cool thanks .
👍: 0 ⏩: 0
Sabine62 In reply to ??? [2015-03-19 12:06:26 +0000 UTC]
See? I knew you'd come up with something marvellous!
👍: 0 ⏩: 1
Undead-Academy In reply to Sabine62 [2015-03-19 12:18:59 +0000 UTC]
Thanks my dear , it is so similar with the totorical eggs parameter , just threw on a heightmap the outcome I mean since the totorical is something different
👍: 0 ⏩: 1
Sabine62 In reply to Undead-Academy [2015-03-19 16:09:59 +0000 UTC]
Saw the lifesaver and it's awesome!!! Looks like it's partly transparant!
👍: 0 ⏩: 1
Undead-Academy In reply to Sabine62 [2015-03-20 13:33:39 +0000 UTC]
Thank you , I think I used the transparency on that the lifesaver was not a heightmap though , I used the GreekIFS on the totoricaleggs parameter .
👍: 0 ⏩: 1
Sabine62 In reply to Undead-Academy [2015-03-20 19:24:59 +0000 UTC]
I know... I sneaked into your params ;} I was nosey again!
Always welcomed, dear friend!
👍: 0 ⏩: 1
Undead-Academy In reply to Sabine62 [2015-03-21 12:29:19 +0000 UTC]
lol , never a problem dear friend
👍: 0 ⏩: 0