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UndeadSentinel — Morning Jog by-sa

#active #demoness #demongirl #dynamic #edith #exercising #jogging #markings #motion #pair #running #sexy #shorthair #smiling #sneakers #spice #tails #tattoos #top #taileye #blueskinnedgirl #townsquare #running_pose
Published: 2020-03-06 21:32:47 +0000 UTC; Views: 1099; Favourites: 19; Downloads: 3
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Description Let me know how this looks, I didn't edit the lighting, only added some fixes to the tree so it doesn't look plain. I am trying to get used to composing pictures, so if you got something critical to say, please do so, architecture isn't my best subject. 
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Comments: 22

Lojicon [2020-03-13 03:47:48 +0000 UTC]

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UndeadSentinel In reply to Lojicon [2020-03-13 04:00:08 +0000 UTC]

I can see that, I think the new sun I created can fix that~

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startop1 [2020-03-07 17:58:43 +0000 UTC]

She always feel happy, even her underwear feel the same too. XD

Also the model is look good! But somehow It's feel lonely because the space of the BG is too big and no story about it.

I don't know about the light so much because I only make product from 3ds max.

overall 100/100! keeping up on good work!
 

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UndeadSentinel In reply to startop1 [2020-03-07 18:49:24 +0000 UTC]

Thanks, I'm gonna keep working on the background~

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skin2279 [2020-03-07 02:56:17 +0000 UTC]

I would suggest less blur. Also, is this supposed to be sunny daylight? (Judging from the sky, yes.) Could do with a stronger sun light source, if so.

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UndeadSentinel In reply to skin2279 [2020-03-07 03:01:02 +0000 UTC]

I'm gonna experiment on the sun, the default sun isn't very reliable, I need to figure out a work around~

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skin2279 In reply to UndeadSentinel [2020-03-07 03:02:14 +0000 UTC]

Also watch for light from an HDRI background, if you are using one. Some of them actually include a sun source.

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UndeadSentinel In reply to skin2279 [2020-03-07 05:33:49 +0000 UTC]

Not sure what an HDRI is, cycles render kinda mixes up where everything is at~

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skin2279 In reply to UndeadSentinel [2020-03-07 05:35:54 +0000 UTC]

You are using Blender? So am I.

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UndeadSentinel In reply to skin2279 [2020-03-07 06:41:23 +0000 UTC]

Yup, lighting is something I would like to master to really stand out among the others~

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skin2279 In reply to UndeadSentinel [2020-03-07 06:56:32 +0000 UTC]

I used a Sun light source in this render

Mature Content

. Even though there is also light from the sky, you still get some decent highlights from the sun.

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UndeadSentinel In reply to skin2279 [2020-03-07 17:51:50 +0000 UTC]

Ya, my sun is ok, but it doesn't work as good unless I move it up close, which is why I am going to create an actual sun, because in my drawings I use the sun in the composition~

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skin2279 In reply to UndeadSentinel [2020-03-07 22:48:57 +0000 UTC]

The position of the sun source doesn't matter, only its direction. If you have to "move it up close", then it's not a sun source that you're using.


Remember, the sun is supposed to be infinitely far away.

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UndeadSentinel In reply to skin2279 [2020-03-07 23:39:35 +0000 UTC]

Ya, but it takes up more ram and memory when I use it too much, but I think I have some ideas to get it set up~

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skin2279 In reply to UndeadSentinel [2020-03-08 01:20:20 +0000 UTC]

You normally only have one sun light source in a scene. Unless you're aiming for a world with multiple suns ...

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UndeadSentinel In reply to skin2279 [2020-03-08 04:15:58 +0000 UTC]

I am using one light source, but I am trying to use the rendered view to see how it looks too~

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skin2279 In reply to UndeadSentinel [2020-03-08 04:17:52 +0000 UTC]

Yeah, of course. I do that all the time, that shouldn't be a problem.

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UndeadSentinel In reply to skin2279 [2020-03-08 04:25:21 +0000 UTC]

Ya, the more complex I make the environment, the more work my computer has to do with the lighting~

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skin2279 In reply to UndeadSentinel [2020-03-08 04:41:21 +0000 UTC]

Quality work takes time.


Have you tried the Eevee renderer? That should be faster, with some sacrifices.

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UndeadSentinel In reply to skin2279 [2020-03-08 04:52:59 +0000 UTC]

I think I will need to research that~

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LudedWolf [2020-03-06 22:20:16 +0000 UTC]

Nice!!!!!!

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UndeadSentinel In reply to LudedWolf [2020-03-06 22:30:30 +0000 UTC]

Thanks, I'm pretty proud of my progress~

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