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Published: 2018-12-24 10:15:58 +0000 UTC; Views: 5820; Favourites: 51; Downloads: 43
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Description
Recently I got back into modding The Elder Scrolls IV: Oblivion, and one of the things I ended up making were the maps of the two main areas of the game, it being Cyrodiil and Shivering Isles (with the addition of the Elsweyr province as it is presented by the Elsweyr Anequina mod). The mod can be downloaded here: [Link]Related content
Comments: 9
webkilla [2018-12-27 19:51:33 +0000 UTC]
very nicely made. How did you make the map? Did you use a special map making program, or did you just brute force it in photoshop?
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UnimportantUsername In reply to webkilla [2018-12-28 01:43:36 +0000 UTC]
I used the combination of PaintDotNet and Inkscape.
PaintDotNet was used to cobble together a reference that I could then use to draw over it (since the map that the game comes with is actually not very accurate and misses a lot of stuff, so I felt that I'd rather have something that replicates the game world's appearance more closely). I had to mess around a lot with bird's eye view exports from the game's editor (which exports those images as small squares for each "cell" in the grid that the world is divided into, which definitely did not speed up matters), and trying to speed things up by using UESP's interactive map before I eventually got something that would be a suitable reference. Also, PaintDotNet is where I put together the different parts of the drawn up image and made finishing touches to it before being able to call it complete.
Meanwhile, Inkscape is where I drew almost everything of what you see on my map. Working on this map in particular has proven a major pain in the arse, seeing how Inkscape did not like having a huge raster reference image in the background and kept on crashing on a regular basis (though thankfully, it made an emergency save every time it did). It's part of the reason for why I resorted to cobbling the drawn map's pieces together in PaintDotNet instead of doing it straight away in Inkscape. I suppose I probably wouldn't be having as much of a problem if I wasn't using some ancient version of the program, but I'm just too used to how things worked in those old versions...
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webkilla In reply to UnimportantUsername [2018-12-28 12:52:24 +0000 UTC]
awesome! You should turn that post into a tutorial thing here
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Yeetmeister1234 [2018-12-24 14:51:38 +0000 UTC]
For some reason it looks like a face to me, the long part on the west is the nose and the circle towards the northern part is the eye. Sorry if I ruined your life.
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UnimportantUsername In reply to Yeetmeister1234 [2018-12-24 15:43:55 +0000 UTC]
Ha! I can see it too, now that you mentioned it. Kinda funny observation.
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Huslar [2018-12-24 12:33:21 +0000 UTC]
Elsweyr? Land of Khajit as I remember.
"Khajit got the goods if you've got the coin"
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