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Published: 2022-09-26 15:03:05 +0000 UTC; Views: 4500; Favourites: 24; Downloads: 125
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Description
gif preview(unity captured at 30fps): imgur.com/a/BEob7KUI just want to improve my skill in blender and unity. So I want to share what I learned.
After some simple models with head and body, now I try to mix more complex models. This model is heavily depend on unity, so the result if you open it in blender is not so good as the screenshoot I take directly in unity
Please download and put it in your unity project to check(I used the Realtoon shader, so if your project using default shader the result may variants)
Model mixed many things.
Credits:
- Head by a friend, We dont know the original author , if you know just ping me, I will update
- Body by from Kagatori - Stage by: deexie : www.deviantart.com/deexie/art/…
- CartoonFX on unity assetstore
- Post processing by Beautify 2(dirt lens, glow and dof).
I do not own anything.
To achive my result, I used:
- Real toon shader
- Beautify 2(fully effect may drop fps from 60 to 40 for this model)
Note:
- Screen shoot is taken in unity using the RealToon shader + unity rendering(please search them in the unity asset store), the default shader is not good for this model IMO @@
- This model is tailored for unity(I modified and captured screenshoot rendering in unity directly at runtime),so if you open it in blender, you may see the material color not match.
This is my next step in learning curves, If I got 100 watchers(just to make sure my models reach quality enough :v), I will release a public source code of unity to share you how it run in mobile devices.
Please ping me if you think I need to take this deviation down.
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Comments: 3
warrior31992 [2022-09-28 07:09:19 +0000 UTC]
👍: 1 ⏩: 0
Captain-Kerfuffle [2022-09-26 16:38:40 +0000 UTC]
👍: 1 ⏩: 1
unitylover3dmodel In reply to Captain-Kerfuffle [2022-09-26 16:41:06 +0000 UTC]
👍: 1 ⏩: 0