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ValhaHazred — Know Your Vampire - part 2

#eldritch #fungus #vampires #chaugnarfaugn #theshunnedhouse #tchotcho #mirinigri #ynathogg #cthulhumythos #gorgonopsid #lovecraftian #worldbuilding
Published: 2021-11-05 08:35:44 +0000 UTC; Views: 10010; Favourites: 103; Downloads: 0
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Description Terrestrial Vampires
In the vast annals of life on Earth, vampirism has arisen many times. Most of them are true blood drinkers, small creatures that drain the blood of larger animals for some quick protein. However a tiny handful have through natural selection or artificial modifications gained the ability to suck sothic energy from their prey instead and become true occult vampires.

Miri-Nigri
The extradimensional alien god-thing, Chaugnar Faun, found its way to Earth in the middle Triassic. It tore a bloody swath across the land, killing and consuming the lifeforce of anything in its path, unstoppable even for the mighty shoggoths. But it lived in cycles and a vulnerable period approached. It needed caretakers during its long sleep. Squirming in the blood soaked muck beneath its latest meal, Chaugnar found the perfect candidates.

The Miri-Nigri are the descendents of those ancient bloodsucking salamanders Chaugnar Faun uplifted to serve as his hunters and guardians. Today they are very rare, as immortal as they are, they are not invulnerable. Most of them have died in combat or misfortune in the millions of years since their transformation. Others transmuted themselves and traded their immortality for greater freedom from their god, becoming the ancestors of the “cannibal” tcho-tcho people.

Miri-Nigri, like the Rhan-Tegoth, do not actually make much use of the blood magic they take from their victims and instead pass it on to the great Chaugnar Faun.

Chaugnar Thrall
The Miri-Nigri might be the first of Chaugnar’s servitors but they are far from the only beings it created to serve. One type in particular is closer to Chaugnar than any other, including its own spawn.

The thralls are both a reward and a punishment meted out by Chaugnar at it’s alien whims. Minions that serve it well are elevated, while those outsiders that trouble its sleep are made to serve. Either way, Chaugnar imparts a piece of itself to the soon-to-be vampire and transfigures it into a powerful new form, overtaking the thrall’s natural form. The thralls are bound very tightly to their maker and while some independent thought remains, their bodies and actions ultimately belong to Chaugnar Faun. The matter remains entangled with Chaugnar, allowing it to connect with its thralls and their thoughts at all times over any distance. As long as the god-thing wakes they dance to its directives.

Killing a Chaugnar Thrall is a difficult prospect. The alien matter they are partially made of is shockingly resistant to mundane force. If grievous injuries are dealt, as long as Chaugnar is awake it will reinforce their bodies with more of itself, not just granting them seemingly infinite recovery but strengthening them at the same time. The best chance to destroy one is a powerful blow to the head. If the thrall is killed in such a way as to destroy the brain, Chaugnar will release the body to a sudden, exotic decomposition. If Chaugnar is not awake, the regeneration is not an issue.

Y’nathog
The gorgonopsid people of Y’nathog were the second sapient intelligence to arise from shoggothim genetic stock on Earth. It was through their interfacing with their technology that they became vampires. They used artificial biological organisms paired with a curious form of reanimation to enhance it far beyond the normal limits of flesh and bone. The electrorecepting tendrils of Y’nathogguan necrotechs were modified to serve as the perfect control surface for their biochines. This came with the unexpected side-effect of energy vampirism. A few generations later and all of the Y’nathog possessed the ability. Some exceptional Y’nathogguans were offered the opportunity to go even further, uploading their preserved minds in immortal necrotechnological bodies, powered entirely by sothic power.

Despite their vampiric transbiology and ominous technology the Y’nathog were not the villains we might expect, at least not originally. While they might have felt stifled by the neighboring civilizations, they lived in peace for hundreds of years. Unfortunately for them, that changed when they came into contact with the entity known as Quyagen. It gave them access to eldrtich power they’d never discovered on their own and whispered ambition into the ears of the Y’nathog lich council. Suddenly the lands they’d lived on since their rise to intelligence wasn’t enough. The world would be theirs under the banner of Quy. Their ambitions did not last long, as the crinoid things and the Yith united against Y’nathogguan aggression, destroying their civilization and banishing Quyagen to a timeless prison.

The Y’nathogg are functionally extinct but fragments of their miraculous technology remains. Despite millions of years and literal fossilization it lies ready to be awoken by blood sacrifice. Sometimes it even works!

Fungal Vampire
Mind controlling parasites aren’t actually that rare in nature but humans don’t usually need to worry about them. However, there is one very rare fungus that we need to be very afraid of and no, it isn’t the cordyceps.

Native to New England, there is an unnamed mold that not only takes over human bodies, it creates a shocking form of vampiric haunting. Upon inhalation of the spores, the mold develops within its host’s nasal passages and works its mycelium into the blood-brain barrier where it can directly infect the central nervous system. Once it has access, the host feels compelled to stay in a cool, wet and dark environment as they grow sicker and sicker. Once the host dies and the mold overtakes them, the true horror begins.

The soul is just a recording of the body and mind, rendered in the akashic records. What affects one can very easily affect the other and somehow, in whatever way the mold replaces the brain of the deceased, it hijacks their very soul! Under the control of the mold, the soul becomes a feeding tube, astral projecting to living things and subtly draining their energy from the subspatial realms. While the fungal vampire usually only takes only a little at a time, its victims weaken steadily. When it is nearly depleted the vampire will tear out its prey’s astral cord and add it to its own, sucking hollowly on the akasha for as long as the vampire exists.

The mold can summon the twisted ghost of its dead host as long as it remains connected to the body, which the mold maintains to a certain degree. The host bloats into a vast and slimy mass of fungal tissue as the colony grows but the bones are enough to keep it anchored for a very long time.

Killing the mold is actually fairly simple once you know where it is. Acid or fire enough to engulf the fungal colony does the trick. Just make sure to wear a good dust mask.

TO BE CONTINUED

Part one here
www.deviantart.com/valhahazred…

I'll probably post one more chunk tomorrow or the next day, and then post the whole unbroken thing the day after that.
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Comments: 16

Caveknight32 [2023-03-28 10:46:32 +0000 UTC]

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ValhaHazred In reply to Caveknight32 [2023-03-29 00:42:05 +0000 UTC]

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SpectacularSloth [2021-11-06 03:27:48 +0000 UTC]

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ValhaHazred In reply to SpectacularSloth [2021-11-08 04:49:28 +0000 UTC]

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Wigiot [2021-11-05 17:53:42 +0000 UTC]

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ValhaHazred In reply to Wigiot [2021-11-06 02:12:41 +0000 UTC]

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Xhodocto385 [2021-11-05 16:47:28 +0000 UTC]

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ValhaHazred In reply to OperaGhost21 [2021-11-06 02:03:13 +0000 UTC]

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ValhaHazred In reply to Caveknight32 [2021-11-06 02:02:55 +0000 UTC]

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ValhaHazred In reply to Caveknight32 [2021-11-08 04:58:37 +0000 UTC]

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Kainsword-Kaijin [2021-11-05 13:01:34 +0000 UTC]

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