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#tutorial #zbrush #fibermesh #lowpoly #lowpolycharacter #gumroad #lowpolyart
Published: 2016-07-07 11:08:23 +0000 UTC; Views: 1313; Favourites: 9; Downloads: 6
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Description
My latest gumroad tutorial: Hair Pipeline for games
gum.co/cgzen-hair
I will walk you through the first steps of setting up Fibermesh in Zbrush, through converting it in low-poly geometry in 3dsmax to painting flow maps the most time efficient way in Photoshop.
TOPICS COVERED:
⦁ Fibermesh settings and Groom brushes.
⦁ Export from Zbrush to 3dsmax.
⦁ Turning splines in geometry with variable width via script.
⦁ Retopo tools in 3dsmax.
⦁ Painting flow map in Photoshop for anisotropic highlights.
Hope you find it useful.
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Comments: 2
VertexBee In reply to justsantiago [2016-07-07 16:27:35 +0000 UTC]
Thanks! Keep in mind the voice over is in Bulgarian language, but there are English subtitles.
I plan to update it with some more content and useful stuff soon.
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