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Published: 2012-09-25 23:59:18 +0000 UTC; Views: 1533; Favourites: 37; Downloads: 43
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Description
Made with Blender 2.64RC1, rendered in Blender InternalI have been admiring these beautiful pictures that *relhom makes, so I had to make something similar in Blender, so here it is
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Comments: 76
BrentNewton [2012-10-14 22:30:08 +0000 UTC]
God if this is a fluid sim, it must have sucked to cache.
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VickyM72 In reply to BrentNewton [2012-10-15 00:00:48 +0000 UTC]
Oh hell no, my PC would have melted It's modeled from a circle
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BrentNewton In reply to VickyM72 [2012-10-15 05:50:38 +0000 UTC]
I HATE fluid sims. Well this is even more impressive then actually. You must do this kind of stuff professionally. 3d modeling. You have a unique approach to it.
👍: 0 ⏩: 1
VickyM72 In reply to BrentNewton [2012-10-15 06:32:02 +0000 UTC]
Nah, far from a professional, it's just a hobby My unique approach may be to the fact that I've learned quite a bit lately, or I have no freaking clue what I'm doing
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BrentNewton In reply to VickyM72 [2012-10-15 23:26:01 +0000 UTC]
Well you have a real knack for this stuff then. Your lighting is perfect. There is nothing I would change. I find it very hard to believe you are some blender noob.
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VickyM72 In reply to BrentNewton [2012-10-16 17:03:26 +0000 UTC]
Well I've been using it for a while
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BrentNewton In reply to VickyM72 [2012-10-17 14:28:28 +0000 UTC]
Well you sure make me feel like a slouch. I've been using blender for about 3 or so years and would have a hell of a time recreating this render. I'm not the best with lighting.
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VickyM72 In reply to BrentNewton [2012-10-17 15:18:02 +0000 UTC]
A good lighting reference is the Yafaray manual believe it or not, they go pretty in-depth in it. It's a free download on their website
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BrentNewton In reply to VickyM72 [2012-10-17 20:50:19 +0000 UTC]
Thanks a lot. I will for sure read that manual. Lighting is everything and it is especially hard in 3d applications as you have to freaking wait for each render before you know if you have it right or not. I am so impatient. I'm working on setting up a network render farm at my house with at least 3 computers. It won't be any Pixar set up but 3 i5 processors and almost 20gigs of ram working on a render is certainly better than my single computer.
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GypsyH [2012-10-12 13:05:54 +0000 UTC]
I thought this was one of Richards Awesome work girl.
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RandomSearcher [2012-09-27 10:56:04 +0000 UTC]
a splash in 3D? It's an awesome idea! And beautifully done, looks perfectly real
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AnthonyRalano [2012-09-26 23:16:45 +0000 UTC]
Looks like when I pissed my pants after seeing this!
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golem1 [2012-09-26 10:27:28 +0000 UTC]
Impressive. Gotta ask, was this done with the Blender fluid simulator?
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VickyM72 In reply to golem1 [2012-09-26 13:26:23 +0000 UTC]
Thank you! It was modeled actually: [link] Made it with one circle
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golem1 In reply to VickyM72 [2012-09-26 15:20:34 +0000 UTC]
Cool
So that raises the question: could the fluid simulator produce a result like that?
I'm betting it could, at high enough resolution. I think what's happening is a series of drops falling into level water. One drop produces a vertical splash, and one drop from that collides with an incoming drop, slightly off-center.
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VickyM72 In reply to golem1 [2012-09-26 15:29:59 +0000 UTC]
It could, but I'm not sitting around waiting for that to bake I made this in five minutes this way
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iytj [2012-09-26 09:45:13 +0000 UTC]
oh,my!!
but how?? it looks so real!!
awesome work Vicky!!
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VickyM72 In reply to iytj [2012-09-26 13:25:38 +0000 UTC]
Thanks Isa! Wireframe here: [link]
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