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Published: 2012-05-17 22:12:03 +0000 UTC; Views: 2090; Favourites: 41; Downloads: 143
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Description
Made with Blender 2.63a, rendered with Cycles1920 X 1080
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Comments: 66
VickyM72 In reply to Don64738 [2012-05-24 11:16:09 +0000 UTC]
Oh thanks! The material is actually an anistropic gloss, the colors come from 16 emitter meshes surrounding it
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Ton-K300 In reply to VickyM72 [2012-05-21 12:55:25 +0000 UTC]
You're very welcome Vicky!
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iytj In reply to VickyM72 [2012-05-18 12:35:01 +0000 UTC]
better!still sore,though. healing takes time,i guess!
thanks a million for the concern sweetie!
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kram666 [2012-05-18 09:13:25 +0000 UTC]
omg, its awesome , very,very nice work & lovely color's Vicky
βThink for yourself and question authorityβ
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VickyM72 In reply to vervi59 [2012-05-18 11:12:17 +0000 UTC]
Thanks Vito! Gotta try Cycles
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TheBigDaveC [2012-05-18 06:56:44 +0000 UTC]
It has a certain fantastic realism to it. TrΓ©s cool.
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golem1 [2012-05-17 22:44:22 +0000 UTC]
What mystifies me is the colors. I'm guessing it's a refraction effect, revealing shapes that are in the scene but out of frame...
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VickyM72 In reply to golem1 [2012-05-17 23:00:21 +0000 UTC]
Thanks again! There's 16 mesh emitters (long skinny planes is all), with four different emission colors. There's four each in the back, front, left, and right
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golem1 In reply to VickyM72 [2012-05-18 14:54:07 +0000 UTC]
An idea for ya (or maybe for me): Model a brilliant-cut diamond [link] surrounded by point light sources.
Do you happen to know whether refraction in Blender models variation of index-of-refraction with wavelength of light? I think that's what accounts for iridescence in jewelry.
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VickyM72 In reply to golem1 [2012-05-18 22:07:33 +0000 UTC]
Caustics/Dispersion? BI can't do them and Cycles fakes them for now. You can fake them in BI too though [link]
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golem1 In reply to VickyM72 [2012-05-19 05:02:18 +0000 UTC]
*gasp* something Blender can't do. Just kidding. Nice to know it can be faked. I wouldn't even call it faking, myself, it's an extension not yet standard.
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