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#spiderman #monster #scorpion
Published: 2022-09-18 12:51:33 +0000 UTC; Views: 2215; Favourites: 28; Downloads: 37
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Description
Static model export from spiderman remastered. Animation export method unknown.Some textures may be used incorrectly.
About textures export: using github.com/leonyarov/SpiderMan… . Some textures may export properly with bc7, while others may export with bc1.
dds to png: Intel® Texture Works Plugin for Photoshop* by GameTechDev a PS plugin to load .dds to photoshop.
Yellowish 2-channel normal map: blue_channel = sqrt(1 - red_channel * red_channel - green_channel * green_channel);
I worte a python script to concatenate left 32 pixels to right.
from PIL import Image
import numpy as np
import os
tempdir=r"C:\BC7_temp"
# (H, W, 3)
for _,_,files in os.walk(tempdir):
for f in files:
img = Image.open(os.path.join(tempdir, f))
img_array = np.array(img)
left = img_array[:, 0:32, :]
left_up = left[0:4, :, :]
left_down = left[4:, :, :]
left_new = np.concatenate((left_down, left_up), axis=0)
right = img_array[:, 32:, :]
res = np.concatenate((right, left_new), axis = 1)
Image.fromarray(res).save(os.path.join(tempdir, f))
If you know a better way to export models, please leave in comment.
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Comments: 2
Bradyradtke [2022-09-18 20:00:48 +0000 UTC]
👍: 0 ⏩: 1
waitht In reply to Bradyradtke [2022-09-19 00:39:56 +0000 UTC]
👍: 0 ⏩: 0