HOME | DD

warag — Hand Grenade

Published: 2007-03-25 17:26:32 +0000 UTC; Views: 2101; Favourites: 20; Downloads: 74
Redirect to original
Description This is my hand grenade that i have at home on my table - but it's only training grenade, without explosive . Done and rendered in Cinema 4D, about 20 000 polys (too many for things like this). Thank you for viewing
Related content
Comments: 10

wishiwsthr [2014-03-15 07:58:05 +0000 UTC]

Perfect, thanks a lot

👍: 0 ⏩: 0

foscus [2009-04-15 08:46:21 +0000 UTC]

impressive! what size texture maps did you use?

👍: 0 ⏩: 1

warag In reply to foscus [2009-04-24 12:41:47 +0000 UTC]

I think its 1K map, but its looong time i made it, im not sure about that

👍: 0 ⏩: 1

foscus In reply to warag [2009-04-25 12:00:37 +0000 UTC]

oh ok, well you packed alot of detail in it was there only one map used? or did you use several 1k maps for each object?

👍: 0 ⏩: 1

warag In reply to foscus [2009-04-26 12:29:48 +0000 UTC]

For all the objects there is only one 1K texture map, but its instancies are in bump, specular and for the text there is also displacement.

👍: 0 ⏩: 0

ToxicGas [2008-12-29 15:33:03 +0000 UTC]

This is done very well, looks so real! You fooled me.

👍: 0 ⏩: 1

warag In reply to ToxicGas [2009-01-02 11:33:05 +0000 UTC]

Thanks man

👍: 0 ⏩: 1

ToxicGas In reply to warag [2009-01-02 12:37:24 +0000 UTC]

You're welcome.

👍: 0 ⏩: 0

eRe4s3r [2007-03-26 13:59:33 +0000 UTC]

nice texturing though as you said lotsa polygons

It looks very nice nevertheless

*technical thoughts*
If you use Cinema 4d you could probably improve the scene even more with Global Illumination and a proper Light-Probe texture to go with.. and some Ambient Occlusion

👍: 0 ⏩: 1

warag In reply to eRe4s3r [2007-03-26 15:06:42 +0000 UTC]

Thank you, I am proud of that textures.

👍: 0 ⏩: 0