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Published: 2018-10-05 18:19:47 +0000 UTC; Views: 387; Favourites: 38; Downloads: 0
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Description
Wanted to try my hand at animating something, so I filmed myself doing a punch, turned that video into individual frames, plotted out the movements and made this old sprite of mine a punchy one. Good practice and good fun!Related content
Comments: 2
TanteTabata [2018-10-06 06:54:13 +0000 UTC]
That's the technique Grundy used for several anims in his games - rotoscoping,
right?
Looks like you did a good start with this ornate technic here.
I presume it's timeconsuming when you do the filming, too - but it also seems
to be tons of fun.
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WHAMtheMAN In reply to TanteTabata [2018-10-06 19:27:45 +0000 UTC]
A form of rotoscoping, yes. Or at least something very similar.
Filming took about a minute. Separating the frames was 15 minutes of work. Turning those into reference frames took maybe 3 minutes per frame and finally the final spritework took me about 2-3 hours.
I did have the base sprite already drawn in a standing pose, so that shaved off plenty of time, too. All in all I'd say it's not too time consuming, at least the way I do it, though the quality could be a lot better, which would add more time to the process.
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