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whatstuffequal — Olive Info

#oc #characterconcept #characterdesign #originalcharacter #sketchdrawing
Published: 2017-09-16 17:12:36 +0000 UTC; Views: 259; Favourites: 2; Downloads: 0
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Description So, this is one of my many ocs I made when I was in high school. I first began the concept of this oc around the end of sophomore year? As usual, I didn't have a name to this oc until I developed her into a gemsona (Olivine) in my junior year. When I first started out random sketches of her and another oc I made (who is now dubbed as Pyrope), I was inspired by the theme of pirates and the wild west. I know that shit might sound lame, but to me, pirates and cowboys are fucking awesome. So, Olive's design is kind of a cross between those two concepts.

Like the idea of historical pirates and the wild west, her most important values are freedom and adventure. I've also associated her with the wind and sky since those two things are symbolic to her values. Her hair and dress is also very windblown and crazy-looking to point out her association to wind. The ribbon sash thing around her waist is tied into this huge fucking bow at her back, which I drew to resemble the appearance of wings to further associate her with the concepts mentioned above as well as her love of travelling and being outside. She tends to have a curious mind and appreciates "pretty, feminine" things.

She hates being controlled or told what to do, but that may also make her terribly selfish and extremely self-interested. If it suits her, she will take advantage of something or someone to turn into her own benefit. This makes her to be somewhat of a loner as she doesn't mix well with people or the concept of community. Despite her rebelliousness, she enjoys her freedom and conducts herself in a very quiet manner and gives off the appearance of someone who is well-mannered and proper. She maintains a stoic expression and usually comes off as cold and apathetic, and she is ruthless when it comes to combat.

Although she isn't physically strong, she is very adept in speed and agility, once again, alluding to wind. She focuses on dodging and finding a one-hit kill, and she tries to stay at a distance and take advantage of a long range strategy.

She also has RBF so the sketch above is kind of a lie since I drew a smile on her.

Anyways, I just wanted to write down the history of how I developed this character.
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