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Published: 2004-07-06 20:57:10 +0000 UTC; Views: 2010; Favourites: 23; Downloads: 200
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Description The Thannatos model was created by Pawel Czarnecki. It too is based off Battletech/Mechwarrior.

1600x1200: [link]
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Comments: 14

KitLightning [2007-11-21 22:13:14 +0000 UTC]

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ApoClassis [2005-06-04 09:25:47 +0000 UTC]

Beautiful water, but robot need to be more detail or brighter , ai think so. Can you tell me which program are you working ?

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bjarne-MAN [2004-07-13 14:57:57 +0000 UTC]

very neat looking water! the rest is good as usual too

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smokejaguar [2004-07-11 06:46:50 +0000 UTC]

Calculating Battle Data.....

Possible Mode of execution....

Video Data indicates possible use of the following components on the fabrication of the scene...

OWA Battle Net Ver. 2.01 ... Accessing:

.... Processing... Done... Generating List

1. Maya: Paint Effects
2. Terragen
3. Maya: Mental Ray

* Warning * Battle data is 30% accurate other possibilities still unaccounted for....

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WhiteFeatherMoon In reply to smokejaguar [2004-07-11 06:55:23 +0000 UTC]

Vue d'Esprit 4.0 was used to create and render this scene.

I beleive Pawel created the model in True Space though.

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smokejaguar In reply to WhiteFeatherMoon [2004-07-11 10:30:45 +0000 UTC]



... Processing

... Data Verified

... New One Click Wonder tool added to the database



OWA Data Storage Now updated .... OWA Ver. 2.02 ... Accessing... Plese wait . . . .

Latest Update patch succesful!

Thank you for the Update... Keep up the good work soldier!




Uphold the LAW!
Justice by COMBAT!

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TDBK [2004-07-08 09:35:47 +0000 UTC]

Wicked scene!! I did not know you were on DA. You are whitefeather form mektek right??

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WhiteFeatherMoon In reply to TDBK [2004-07-08 18:32:57 +0000 UTC]

Right. =-)

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TDBK In reply to WhiteFeatherMoon [2004-07-08 20:57:48 +0000 UTC]

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DreadJim [2004-07-07 11:31:14 +0000 UTC]

ow a great scenery,u created all e mechs urself?refreshing scene kip it up!~

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WhiteFeatherMoon In reply to DreadJim [2004-07-07 17:20:18 +0000 UTC]

No, no. Credits to the modelors are in the descriptions. Wish I could create them too. I just pose them, texture them, and build the scenes.

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DigitalxOrgasm [2004-07-07 04:45:03 +0000 UTC]

Alright picture I guess, wish the mech was a bit closer. Plus it would seem the way the sun is set and how it's bouncing off the water, a similiar affect would be happening with a mech. The mech seems to be pushed into the dark, as if the sun is going completly through it. Plus I'd like to see a reflection in the water of the mech.

It's a nice picture, but you could do alot to improve it.

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WhiteFeatherMoon In reply to DigitalxOrgasm [2004-07-07 05:05:03 +0000 UTC]

Biggest prob with this model is that it wasn't Triangulated at the time. It meant that I couldn't add certain details such as cockpit glass. Thus a close up of the mech looked bad. I also liked the scenery and didn't really want the mech to block it out too much...

What I think this picture needs the most is sloshing water and ripples. I didn't know how to even begin at that feat then... only have a vague idea now.

It's not my best picture, but I like the feel to it. Thanks for the comments.

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DigitalxOrgasm In reply to WhiteFeatherMoon [2004-07-07 05:46:54 +0000 UTC]

Oh it's a great image and every thing, it's just that if you want to make it more realistic (now I know mechs arent real yet but just follow) it would have been better to add some lighting to the mech and stuff.

Ripples would be nice, maybe a slash up of water, giving the effect that it had just stepped into the water?

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