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Published: 2004-07-06 20:57:10 +0000 UTC; Views: 2010; Favourites: 23; Downloads: 200
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Description
The Thannatos model was created by Pawel Czarnecki. It too is based off Battletech/Mechwarrior.1600x1200: [link]
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Comments: 14
ApoClassis [2005-06-04 09:25:47 +0000 UTC]
Beautiful water, but robot need to be more detail or brighter , ai think so. Can you tell me which program are you working ?
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bjarne-MAN [2004-07-13 14:57:57 +0000 UTC]
very neat looking water! the rest is good as usual too
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smokejaguar [2004-07-11 06:46:50 +0000 UTC]
Calculating Battle Data.....
Possible Mode of execution....
Video Data indicates possible use of the following components on the fabrication of the scene...
OWA Battle Net Ver. 2.01 ... Accessing:
.... Processing... Done... Generating List
1. Maya: Paint Effects
2. Terragen
3. Maya: Mental Ray
* Warning * Battle data is 30% accurate other possibilities still unaccounted for....
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WhiteFeatherMoon In reply to smokejaguar [2004-07-11 06:55:23 +0000 UTC]
Vue d'Esprit 4.0 was used to create and render this scene.
I beleive Pawel created the model in True Space though.
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smokejaguar In reply to WhiteFeatherMoon [2004-07-11 10:30:45 +0000 UTC]
👍: 0 ⏩: 0
... Processing
... Data Verified
... New One Click Wonder tool added to the database
OWA Data Storage Now updated .... OWA Ver. 2.02 ... Accessing... Plese wait . . . .
Latest Update patch succesful!
Thank you for the Update... Keep up the good work soldier!
Uphold the LAW!
Justice by COMBAT!
TDBK [2004-07-08 09:35:47 +0000 UTC]
Wicked scene!! I did not know you were on DA. You are whitefeather form mektek right??
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DreadJim [2004-07-07 11:31:14 +0000 UTC]
ow a great scenery,u created all e mechs urself?refreshing scene kip it up!~
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WhiteFeatherMoon In reply to DreadJim [2004-07-07 17:20:18 +0000 UTC]
No, no. Credits to the modelors are in the descriptions. Wish I could create them too. I just pose them, texture them, and build the scenes.
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DigitalxOrgasm [2004-07-07 04:45:03 +0000 UTC]
Alright picture I guess, wish the mech was a bit closer. Plus it would seem the way the sun is set and how it's bouncing off the water, a similiar affect would be happening with a mech. The mech seems to be pushed into the dark, as if the sun is going completly through it. Plus I'd like to see a reflection in the water of the mech.
It's a nice picture, but you could do alot to improve it.
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WhiteFeatherMoon In reply to DigitalxOrgasm [2004-07-07 05:05:03 +0000 UTC]
Biggest prob with this model is that it wasn't Triangulated at the time. It meant that I couldn't add certain details such as cockpit glass. Thus a close up of the mech looked bad. I also liked the scenery and didn't really want the mech to block it out too much...
What I think this picture needs the most is sloshing water and ripples. I didn't know how to even begin at that feat then... only have a vague idea now.
It's not my best picture, but I like the feel to it. Thanks for the comments.
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DigitalxOrgasm In reply to WhiteFeatherMoon [2004-07-07 05:46:54 +0000 UTC]
Oh it's a great image and every thing, it's just that if you want to make it more realistic (now I know mechs arent real yet but just follow) it would have been better to add some lighting to the mech and stuff.
Ripples would be nice, maybe a slash up of water, giving the effect that it had just stepped into the water?
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