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WhiteSkyPony — Progress on Calamity model

Published: 2013-12-29 20:53:30 +0000 UTC; Views: 1284; Favourites: 10; Downloads: 29
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Description Is taking forever since i have to re do the uv map of every part of the weapon, without a proper uv i cant make better textures for the gun so... too bad for me.

Dont expect the final model looks like the version you see in the SDK all can change, especially the hair and the hat.
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Comments: 13

Blueberryhasmoved [2013-12-31 00:41:03 +0000 UTC]

How did you get the model in blender?

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WhiteSkyPony In reply to Blueberryhasmoved [2013-12-31 01:29:04 +0000 UTC]

Using a SMD plugin for blender

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Blueberryhasmoved In reply to WhiteSkyPony [2013-12-31 03:24:48 +0000 UTC]

Ah ok thanks

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BigStevieCool [2013-12-30 05:21:37 +0000 UTC]

aha, so blender models can be imported into SFM and then you can animate them?

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WhiteSkyPony In reply to BigStevieCool [2013-12-30 15:19:29 +0000 UTC]

Yes

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d0ntst0pme [2013-12-29 23:15:30 +0000 UTC]

I still think the guns are too horrifyingly huge.

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Raptor1701 In reply to d0ntst0pme [2013-12-30 06:54:44 +0000 UTC]

If they were bonemergable props they could be resized with the scale option. Baretta 50 cal from gmod would probably be best.

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WhiteSkyPony In reply to d0ntst0pme [2013-12-29 23:55:15 +0000 UTC]

I was thinking the same,i have to remake the canon of the gun anyways so yes.

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DillyDong [2013-12-29 22:46:10 +0000 UTC]

Flagged as Spam

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WhiteSkyPony In reply to DillyDong [2013-12-29 23:54:15 +0000 UTC]

Ok

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Scuashman [2013-12-29 22:36:07 +0000 UTC]

You're making history, bro. Battle saddles comming soon...


Awesome Fallout Equestria pics comming soon.  

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Texas-Doughnut [2013-12-29 20:54:11 +0000 UTC]

holy shit that gun is big...

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WhiteSkyPony In reply to Texas-Doughnut [2013-12-29 20:57:21 +0000 UTC]

Yup, and a pain in the ass for me...

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ShadyBolt97 In reply to WhiteSkyPony [2013-12-29 22:56:21 +0000 UTC]

this is actualy my quote...but o well lol.

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