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williamsavage — WEAPONRY 7

Published: 2008-09-28 19:48:55 +0000 UTC; Views: 1466; Favourites: 4; Downloads: 0
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Description WEAPONRY 7

Autodesk 3DS MAX & Adobe Photoshop
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Comments: 2

Lead-Base [2008-09-29 17:24:08 +0000 UTC]

Great textures Mr. Sav! Any news on the production of the game!?!?!?!

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williamsavage In reply to Lead-Base [2008-09-29 17:44:37 +0000 UTC]

Hidden by Owner

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Lead-Base In reply to williamsavage [2008-10-01 16:28:50 +0000 UTC]

ROCK! The only suggests i got is leave out the wire frames until they ask for them. It takes up space and most BIG companies have a hard on for next gen and dont give a rats ass about polys. For now just model what you can think up and texture the living hell out of it. Even shinny new stuff has stuff in a reflection or glare.

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