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#anime #animegirl #dark #redeyes
Published: 2014-09-30 01:46:14 +0000 UTC; Views: 426; Favourites: 57; Downloads: 6
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Description
well its been a whileheres a whatever cuz i iz bored...
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Comments: 26
HowlingArc [2015-01-28 15:50:22 +0000 UTC]
How do you do that blurr effect? Ive been trying to figure out how!
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Wraiss In reply to HowlingArc [2015-01-29 02:29:49 +0000 UTC]
well im not sure how other ppl do it but i import the image into blender and go into compositing then add lens distortion from there
theres probably a better more efficient way to do it but its the only way i know how and it works so whatev
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HowlingArc In reply to Wraiss [2015-01-29 02:55:56 +0000 UTC]
Thank you xD
Blender looks complicated xD
But Ill try and figure it out
Thanks again!
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Wraiss In reply to HowlingArc [2015-01-29 03:04:49 +0000 UTC]
blender VERY complicated
i would advise against learning it unless yr into 3D modeling
if its just the effect u want just try googling lens dispersion and yl probably find something easier
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HowlingArc In reply to Wraiss [2015-01-29 03:10:03 +0000 UTC]
Yes I can tell!
Someday i plan to learn 3D modeling, but not now xD
Lens dispersion...gotcha
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Wraiss In reply to G4MM43T4 [2014-10-01 02:08:03 +0000 UTC]
Thank you
wanted to put in some kind of contrast so red eyes it is
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SinisterSugar [2014-09-30 14:12:21 +0000 UTC]
ur talent really shines through on this piece. keep up the awesome work!!
Actually we may enjoy adding each other on watch... I bet it would be inspiring !!Β
U should check out my gallery to c if my work interests u... i know urs really catches my eye Β
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ZeroR102 [2014-09-30 02:27:56 +0000 UTC]
The eyes of death! Remind me of Metal Gear Rising Revengeance where Raiden left eye glow when bad things go down. ^^
Also great job. Β
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Wraiss In reply to ZeroR102 [2014-09-30 02:41:31 +0000 UTC]
huh... i guess it does kinda like that
thanks
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ZeroR102 In reply to Wraiss [2014-09-30 02:51:17 +0000 UTC]
Sorry if I'm getting you confuse.
You're welcome though
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vagueisolation In reply to Wraiss [2014-09-30 02:00:30 +0000 UTC]
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