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Published: 2017-06-13 20:53:09 +0000 UTC; Views: 1180; Favourites: 33; Downloads: 19
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Description
Rhino3D & Mental RayRelated content
Comments: 6
ollite20 [2017-06-14 13:24:51 +0000 UTC]
Cool model! The design and shapes are consistent throughout the whole thing so everything fits together really well!
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xiiid In reply to ollite20 [2017-06-14 15:36:08 +0000 UTC]
Thank you! I really hope it leaves that impression. Although I may have overdone it with that central spine... and the necessary, but bulky rear wheel arches bug me
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ollite20 In reply to xiiid [2017-06-15 12:49:20 +0000 UTC]
I personally like the shapes on the rear arch! It's adding a bit more shape into that area and kind of challenges the viewer a little bit. I don't think it looks bad at all.
And now that you mention it, maybe the spine thing could be a bit less pointy by having the top corner of the middle rear light thingy higher up. This way, however, the middle brake light could become too much of a controlling element on there. But anyway, I reckon the top-most edge of the spine should not be moved or removed. It compliments the cabin's shape and looks good from the side view!
Maybe, just maybe, the shoulder line over the front arches could look more elegant with a softer and longer curve. I drew some lines to help you understand what I mean on both those things I pointed out: www.dropbox.com/s/0togsa2miaj7…
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xiiid In reply to ollite20 [2017-06-15 13:29:59 +0000 UTC]
Yeah i agree on the front arches being too high (stole them from a corvette)- the front end obstructs the visibiliity too. As a matter of fact i lowered it a bit / still wouldn't drive this thing But the idea of speed boat lines still leads to that high nose...
These were the initial shapes, sometimes i don't know when to stop: i.imgur.com/l2peCnz.jpg
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