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xTernal7 — The Village on the top of the world

Published: 2014-01-08 00:48:47 +0000 UTC; Views: 2568; Favourites: 86; Downloads: 0
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Description According to my previous experience of deviantART sucking at downsizing: fullview please. 


That's about eight and a half hours of work that was spread across three days. (Study breaks turned out to be somewhat productive!) Made with GIMP, using default and custom, self-made brushes. (Self-made brushes were used for clouds and in a minor part for texture overlay, default brushes for everything else). 


So this is the village on the top of the world at sunrise. I admit that buildings are placed extremely logical (Yeah. You'd ideally want to keep them somewhere not windy), but I'm doing that because visuals, not because logic and reason. Form over function. Oh and yes that is two of these fancy ropeway thingies. And that rightmost thingy is a FP . Oh, and — can we have our snow now, please?

Inspired by things atopAiguille du Midi (or this picture , to be precise). I've been planning to do a mountain-based village/town for a while now, but I first wanted to do the tree of life from Brothers: A Tale of Two Sons (my last journal made it clear that someone really likes that game) but I then failed miserably at making a tree and then simply gave up. Trees-With-Character (group) is also having a curious contest that I might have some "appropriately dark ideas" for — I am planning enter — but seeing how I failed with one tree I didn't see how another would be more successful than the first. Which is why I came to pulling off this idea.

I've learned two things:
 *My LOD sucks — I got that distinct feeling I can't maintain steady level of detail (mountain face vs. houses. Houses would get more detailed that mountain face if I hadn't been strictly limiting the smallest size of size to >3) and

 * 16:9 seems to be awkwardly narrow. I was first working at Quad (full)HD, but that turned out to be too narrow so I promptly enlarged everything to the point the aspect ratio became 2:1.


I also wonder why I'm writing all this because nobody reads that shit, but well.


9.1. 2014 — Update: fixed the perspective on the houses.

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Comments: 6

AngelKite [2015-01-04 12:46:16 +0000 UTC]

Good stuff, man. Landscapes are the bane of my art.

👍: 0 ⏩: 1

xTernal7 In reply to AngelKite [2015-01-04 15:54:50 +0000 UTC]

But at least you don't utterly suck at anatomy (implication here being that I do), so you've got that going for you, which is nice.

Hint for landscapes, though: using different brushes and applying some random texture over the terrain can make a great difference in how a landscape turns out.

👍: 0 ⏩: 1

AngelKite In reply to xTernal7 [2015-01-04 15:57:49 +0000 UTC]

I guess we have our own strengths. 

Thanks for the tip! (: I don't have to tell you that anatomy just takes practicing with real people. Cheers!

👍: 0 ⏩: 0

LittleDarklings [2014-04-09 01:18:09 +0000 UTC]

wow! that is amazing... reminds me of a scene that you could find in Game of Thrones

👍: 0 ⏩: 0

adamexe20a [2014-01-22 05:37:58 +0000 UTC]

wow!! stunningly beautiful!!!
instant fav!!

👍: 0 ⏩: 0

yortman1 [2014-01-08 06:51:59 +0000 UTC]

Nice Piece. The details on the buildings and structures behind the mountain really make it interesting to look at

👍: 0 ⏩: 0