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Published: 2010-04-08 07:12:31 +0000 UTC; Views: 2666; Favourites: 54; Downloads: 58
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Description
Hey guize, I'm not dead =oYou can see I kinda rushed on some aspects of this, heh.
Also, background textures were from an online texture database. I'm lazeh!
I had fun doing the back-background though.
Can't wait for Photoshop cs5
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Comments: 16
zollhar [2016-06-27 07:25:26 +0000 UTC]
love the general detail, and the pic in general.
But now to do what I do.
Her shorts bunch up at her crotch, the flattest area they cover, but not were they have to bend to accommodate her very mobile thighs?
its a great detail but it being surrounded by so much less detail makes it odd by comparison: the pants are either a perfect second skin or they are not. Her bust shows more bunching of cloth
her bust is a double offender, I is funny.
1: Gravity: they're siting like she want standing normally they should be threatening to pop out of that style of top, or at least not hanging upwards. if she is suppose to be spinning, they should be lagging slightly behind her rotation: you know what I mean
2: Cloth bunching: Much better job here in general, as it bunchs more consistently instead of at only one or two spots... but a nit pick here as it annoys me all the same.
her left breast(normally would then be our right but her being upsides down makes it the same side for her and us, joyous!) has a bit of fabric bunched around it's side and leading to her chest. The issue is that it looks like her breast just keep on turning and the fabric just leads around until it is between her chest and the back side of her breast. adding a tailing, even a very faint one, moving around from it that goes/starts to go around to her back would remove this issue and add more detail. I would recommend to have it be slightly closer to her feet to make it add to the sense of depth of the drawing.
Lastly, her left hand: two big things I'll point out as it is far from a focus on this work.
1: is she putting weight on it? Because if he is putting real weight on it A: it should be flat with her knuckles in line with her palm and fingers or B: her fingers should arch/bend into whatever she is pressing on with the tips off her fingers bending the other way a bit: her palm need not be making contact when doing this.
2: Angle! her hand looks like it is on a nice level surface, but the skylight she is on is closer to a 45D angle. I can tell you inked her Then made the background on your PC/Tablet, but instead of having her hand on the glass, you could have her hand on a raised, level, area beside the skylight to save the local you wanted without having to redo the original line art.
Neow: make more great art so I can poke at tinny details!
~Zoll'Har
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destroyer1800 In reply to destroyer1800 [2013-11-15 14:07:21 +0000 UTC]
please more pictures of her
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FHFJIGSAW In reply to z00p [2010-04-09 01:09:53 +0000 UTC]
As in, over the previous one you did of Tyranos
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TheCrescentFox [2010-04-08 12:27:15 +0000 UTC]
Impressive pose choice. Very dynamic to say the least. Good colors once again too.
Well done.
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z00p In reply to TheCrescentFox [2010-04-08 22:08:25 +0000 UTC]
I dunno if I shoulda replied to you here or the other place
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z00p In reply to RaptorAnton [2010-04-08 22:07:44 +0000 UTC]
Unstable is how I like my women
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