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Published: 2022-03-24 18:37:18 +0000 UTC; Views: 2899; Favourites: 38; Downloads: 0
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Description
This is a second part of the tutorial but, it explains more about how to have a stripe texture look straight as possible.
Honestly it's a lot of trial and error and you just have to keep deforming the lines to get it as close as possible
I will however have to admit when it comes both textures and how close it is to looking straight Larig's UV is the much better option.
This was a request by RiaRiiRii so hopefully I at least helped at bit ^^'
Credit List
- TDA / Zakuro-Spice (Models used)
























