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Published: 2011-04-21 19:42:30 +0000 UTC; Views: 1655; Favourites: 16; Downloads: 14
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Description
Lightning Fish will pull you in with incredibly addicting fast paced action. Fun visuals and smooth framerate will keep you coming back for more.With 15 in game achievements and global highscore boards, Lightning Fish offers tons of replay value.
Controls:
Mouse: Movement [collect the bubbles]
Left click: Activate Lightning Fish [If bar is flashing]
Right click: Mute
In Lightning Fish, the faster you get the bubbles, the more points you receive. Your personal best score is automatically uploaded when the game ends.
Enjoy guys!
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Comments: 26
ZEGMAN In reply to Telenn-Gwad [2012-05-04 03:31:20 +0000 UTC]
Thanks
I made a much better version for Kizi.com, you can find it on the first tab for their games
👍: 0 ⏩: 1
Fmaster [2012-01-14 23:23:21 +0000 UTC]
Very nice adjustments, makes a lot more polished and better clearer goals [counting down bubbles, adds to challenge] it is easier now but you get more points too.. i hadnt checked properly but the amount of points you get per bubble is relative to how quickly you obtained it?
👍: 0 ⏩: 1
ZEGMAN In reply to Fmaster [2012-01-15 01:48:53 +0000 UTC]
Thanks!
The points you get is determined by the number counting down on the bubble, the longer a bubble is without being touched the less it is worth.
👍: 0 ⏩: 1
Fmaster In reply to ZEGMAN [2012-01-15 12:56:03 +0000 UTC]
Ah thought as much its really quite a nice little addition that adds a lot to the overal game experience
👍: 0 ⏩: 1
ZEGMAN In reply to EPICMUFFINLOL [2011-06-02 19:32:43 +0000 UTC]
It's really hard. I use a computer program called Adobe Flash.
How's it going Cheyne?
👍: 0 ⏩: 0
U-Sama [2011-04-26 20:32:04 +0000 UTC]
nice additions, they give the game more dimension.
finally I can get those stinking fish back for killing me so many times
I think each type of fish should have its own type of pattern and its own speed.
👍: 0 ⏩: 1
Satsumo [2011-04-21 22:37:30 +0000 UTC]
Good simple fun. The number of fish on screen increases too quickly for my taste.
I'd like it if a bubble disappeared a short time after getting to 1. That way you could choose to leave some of the harder to get bubbles for a while. Perhaps the bubbles could drift upwards slowly?
I'd like some visual feedback when you collide with something and a little animation of the fish would be nice too. Anyway, this is always my problem, too many ideas.
Does keeping it simple help the frame rate?
👍: 0 ⏩: 1
ZEGMAN In reply to Satsumo [2011-04-26 19:41:45 +0000 UTC]
Great ideas! Thanks for the feedback
👍: 0 ⏩: 0