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Published: 2009-12-15 22:39:04 +0000 UTC; Views: 1133; Favourites: 18; Downloads: 29
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Description
Made some changes to my SDL OC Razee, she no longer has the giant hat, the flag attached to her sword is now torn (due to a duel with Snargo) and the colour of her Gi is also altered. I'll be updating this to my profile profile template soon.Hope you like
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Comments: 15
Kitty-Cat-Angel [2010-03-28 11:46:50 +0000 UTC]
Overall
Vision
Originality
Technique
Impact
I must say, the perspective was lost on me until I took a closer look. I think you could have emphasised it by giving the handle in the foreground a slight ambient lighting to bring it out more.
Love your choice of colours, very nice. Your colouring technique has also improved a lot. Really enjoying the softness of your colours.
You did the shape of her body and the body language really well. My biggest crit would be her left leg. Her ankle seems way too long and her calf overall is too small in comparison to her thigh.
The facial expression is great, I just think you could have done more with the movement of the mantle cloth, even if it's just to bring out the perspective in the katana more.
Once again, really nice work e.deviantart.net/emoticons/s/s⦠" width="15" height="15" alt="
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ComfortSound [2010-05-27 12:44:32 +0000 UTC]
She reminds me of this character from a game called Tales of Phantasia (Snes). Wicked art btw, lovely style and awesome colouring, *high Five*.
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RedCastorPollux1138 [2010-04-26 10:26:08 +0000 UTC]
She reminds me of a combination of Hope & Lightning from FFXIII...
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ZeroExile In reply to Wolfenlied [2010-02-10 08:00:20 +0000 UTC]
lol it's probably cos of my Yoko fanart
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wakka9876 [2009-12-22 00:53:12 +0000 UTC]
Have to admit she looks better here, stands out a lot more and the perspective looks awesome
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wraithbaby [2009-12-18 03:47:51 +0000 UTC]
OM freaking NOM
I'm usually not partial to animoo
but this is damn stunning!
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ZeroExile In reply to snargo [2009-12-20 12:35:04 +0000 UTC]
Yeah so will I, but it was getting to be a shlep drawing it in every time and getting the perspective decent, so I rather just got rid of it
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