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Zztfox β€” MuffinMayhem (FLASH)

#day #flash #game #hooves #mail #mare #muffin #pony #derpy #little
Published: 2015-03-02 04:59:20 +0000 UTC; Views: 4060; Favourites: 62; Downloads: 43
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Description Uploaded to Google Play

play.google.com/store/apps/det…

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A small test of a new SHMUP template I am working on.

One Level Demonstrating my new SHMUP template in Stencyl.

Happy (late) Derpy Day All!

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Android APK here, download on the right under DOWNLOAD

zztfox.deviantart.com/art/Muff…


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Update 01

-Fixed offscreen Controls

-Fixed Boss not Defeating

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Also as a quick reminder, I will be making this (and all my future releases) free.

If you would like your name in the credits (and help support this developer) be sure and pledge a dollar on my Patreon page.


www.patreon.com/zztfoxdev


It is set up where it will only charge you once per Offical game release.

This does not include demos or games I still want to expand on (like this one). So when this is complete, and ONLY COMPLETE will I let Pareon charge you your pledge, as well as add the credits page with all those that have pledged.
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Comments: 7

E-guardias [2015-03-03 17:06:48 +0000 UTC]

such a derpy game.

πŸ‘: 0 ⏩: 0

DarkArtist7768 [2015-03-03 02:27:56 +0000 UTC]

Amazing work.

I honestly find this highly impressive!

Great job!

πŸ‘: 0 ⏩: 0

sog-uz-urc [2015-03-02 19:18:21 +0000 UTC]

XD

Β  Β Β 

πŸ‘: 0 ⏩: 0

ObsiKyfimic [2015-03-02 05:24:09 +0000 UTC]

Really fun game

πŸ‘: 0 ⏩: 0

ChaosSharingan [2015-03-02 05:20:46 +0000 UTC]

Aw. the score cleared itself from the screen before I could copy it... Nevermind. I see now. The text alternates between the highscore and "click to play". My bad.

Still, strangely amusing to say the least

Bugs:
1.)If the mouse exits the screen to the top or bottom you're essentially un-hittable (although your score never increases). You can 'ride' the game all the way to the final boss this way. **Correction** you can get hit at the very top behind the score bar, but it's unlikely. The only time this happens is when a small enemy spawns directly behind the score bar too, as the larger enemies' angled projectiles never hit the back corner you drift to.

2.)The end-game screen sometimes hijacks the keyboard somehow so you cant type (in the comment box here, for example) until you click the game to play again. Even the arrow keys don't work.

3.)There's also a "blind spot" on the final boss (exploitable with the level 2-3 shot) where you position yourself at the top of the map on the right side (just behind the score display) and both moving enemies and the boss will be unable to hit you (as long as you're spamming the fire button which kills the few moving enemies before they even get a shot off) while you whittle the boss down.

4.)After beating the final boss, the game just stares at you and won't even send normal enemies

πŸ‘: 0 ⏩: 1

Zztfox In reply to ChaosSharingan [2015-03-02 05:32:46 +0000 UTC]

Thanks for the info, will take a swing at fixing tommorrow.

Have about 4 hours to sleep before work, YAY!

πŸ‘: 0 ⏩: 1

ChaosSharingan In reply to Zztfox [2015-03-03 03:15:54 +0000 UTC]

Hooray, I found another blind spot for the boss (and technically the entire level, since there's a collision check bug with larger enemies, it seems. Apparently collisions with the larger enemies don't account for the lower half)

if you sit in the 45 degree angle at the top left of the final boss (directly under the 'ls' in 'pixels' and level with the 5th row of squares down on the checkered border) you're behind where the boss shoots and moving enemies don't seem to spawn on that row. only one double size enemy passed through that row on my second play through (before the boss appeared. After the boss appeared, nothing touched the level I was at). even the level 1 shot will hit since it appears just lower than derpy (the middle of the letter appears at the bottom of Derpy's feet)

πŸ‘: 0 ⏩: 0