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Published: 2008-07-22 17:04:20 +0000 UTC; Views: 79583; Favourites: 1577; Downloads: 1385
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Description
Considering the great amount of time since I have thought about emotes or animations, never mind the neglect I've put on my digital editing programs, I can no longer truly provide satisfactory advice for all you budding emoticonists and animators. I still love to see a new emote now and then, and the comments on both my tutorials are very uplifting. However, the flood of questions must come to an end.
But, I won't just leave you in the dark. There are many resources out there in the deviantART community that can really help.
Be sure to check out #Emotication for other tutorials and a long list of resources for all aspects of emoticon creation. If you need a mentor, they have a program set up to give you the kind of help you need.
If you have a specific question about emoticons or emoticon creation (including animation), head over to #WeEmote . The group there are sure to have an answer for you, or at least point you in the right direction.
For those of you that use this tutorial for non-emoticon art forms, I can't guarantee that either of those resources will be helpful. Check out the Groups page and search for a group that can help; there's bound to be one out there for you. And of course, dA has a massive section on tutorials for some of the most popular programs (as well as general tutorials) that can be easily found in the Resources and Stock Images > Tutorials gallery.
If you comment or send me a note, please don't be offended if I direct you elsewhere. I really can't provide you with the help you deserve.
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READ THIS BEFORE GETTING HELP.
I have had countless eager animators ask me the same question countless times, so here's hoping this can reduce the amount of repetition.
Many people have explained a situation in which the layers "stack" on top of each other when the animation is played. In other words, instead of showing one frame at a time, the previous frame (layer) does not go away. If you are having this problem, please be sure that your layers ALL look like the example below before contacting me for assistance.
Layer B (200 ms)(replace)
Layer A (100 ms)(replace)
etc.
If you do not use the replace method, or do not indicate that you want to use this method, GIMP may automatically assume things it should not assume. Ensure all frames have the (replace) indicator in them. As well, make sure all layers have a unique name.
Examples of unique names:
Layers CANNOT include any of the following at the end of its name, which are created by duplicating layers:
If you are still having issues, but you have ensured that all layers are named properly, you can comment and ask for assistance. I should be able to point you in the right direction, but I don't know everything. If I can't answer your question, feel free to do a google search. They're useful, trust me.
-------
Forgot to mention: steal my lighting style, and I'll have to give you a kick in the pants. Oh, and I'll bitch at you. Stealing styles is the same as stealing art; not only does it show a lack in originality, it's just pathetic.
To see the final result of the emote used in this tutorial,
click here .
(The emote is using the Combine method, though it would look the same if it was using the Replace method. Note that the times of the layers are 2000ms and 70ms.)
`CookiemagiK said that he wasn't sure how to animate in GIMP, so I figured I should make a tutorial.
Yes, I know, it's ugly as hell, but it's the information that counts.
Cut me some slack, it's my first tutorial.
The tutorial starts AFTER you have created something to animate, so this is useless for those of you who can't make emotes or pixel art. Maybe I'll make a tutorial for that later.
This goes through the process of animating, including both methods of animating, layer naming, and the final touches.
Keep in mind:
This is a basic tutorial; build and learn off of it. If you want your emote to move, then each new layer would be shifted up, down, left or right.
If you want the emote to talk, you need to animate the mouth closing, then opening.
Walking consists of diagonal movements.
Et cetera, et cetera, et cetera.
Programs used: GIMP (pixel art and screenshots), Paint.NET (tutorial).
Requested by ~aicaz : Advanced Animation tutorial at the GIMP website, using the GIMP GAP tool, easily found and downloaded around the GIMP site.
Permission given to explosivegfx.com to use this tutorial.
Related content
Comments: 633
12hc12 In reply to ??? [2009-06-09 20:01:55 +0000 UTC]
-is hugged to death-
Glad to be of assistance... again.
Thanks for both favourites. ^__^
👍: 0 ⏩: 1
Koinu-The-Krazed In reply to 12hc12 [2009-06-10 17:18:32 +0000 UTC]
-hugs to life-
o.o
I don't think your watchers would be too happy if you were dead.
You're welcome. :3
👍: 0 ⏩: 1
12hc12 In reply to Koinu-The-Krazed [2009-06-10 18:58:27 +0000 UTC]
Eh, most of them wouldn't notice, trust me.
👍: 0 ⏩: 1
Koinu-The-Krazed In reply to 12hc12 [2009-06-10 19:12:29 +0000 UTC]
xD I'd probably notice there was something fishy going on as soon as that pumpkin icon of yours stopped showing up in mah replies. xDDD
👍: 0 ⏩: 1
12hc12 In reply to Koinu-The-Krazed [2009-06-10 23:50:00 +0000 UTC]
But what if you didn't?! o:
We should test this.
👍: 0 ⏩: 1
Koinu-The-Krazed In reply to 12hc12 [2009-06-11 00:22:38 +0000 UTC]
D: I dun wanna test it. I'd miss you.
👍: 0 ⏩: 1
12hc12 In reply to Koinu-The-Krazed [2009-06-11 01:15:04 +0000 UTC]
You've known me for about a day.
👍: 0 ⏩: 1
Koinu-The-Krazed In reply to 12hc12 [2009-06-11 15:07:10 +0000 UTC]
o-o; Well, still. That doesn't mean I wouldn't miss you.
👍: 0 ⏩: 1
12hc12 In reply to Koinu-The-Krazed [2009-06-11 19:01:23 +0000 UTC]
👍: 0 ⏩: 1
Koinu-The-Krazed In reply to 12hc12 [2009-06-11 20:40:39 +0000 UTC]
But I'll know exactly what's going on.
We should test it when I least expect it. o.o
👍: 0 ⏩: 1
12hc12 In reply to Koinu-The-Krazed [2009-06-11 22:19:08 +0000 UTC]
Oh, so now you're for trying it?
You want me dead, eh?
👍: 0 ⏩: 1
Koinu-The-Krazed In reply to 12hc12 [2009-06-11 22:34:06 +0000 UTC]
DDD: No! I didn't mean it like that!!!
👍: 0 ⏩: 1
12hc12 In reply to Koinu-The-Krazed [2009-06-11 22:48:22 +0000 UTC]
I know, but I made you seem like you meant it like that, and that's all that really matters now, isn't it?
👍: 0 ⏩: 1
Koinu-The-Krazed In reply to 12hc12 [2009-06-12 02:52:13 +0000 UTC]
D: Touche.
... And I'd still miss you! DD:
👍: 0 ⏩: 1
12hc12 In reply to Koinu-The-Krazed [2009-06-12 11:27:00 +0000 UTC]
D: I won't go anywhere, then.
👍: 0 ⏩: 1
Koinu-The-Krazed In reply to 12hc12 [2009-06-12 22:08:27 +0000 UTC]
D: You can still take a vacation! I'd just miss you.
👍: 0 ⏩: 1
12hc12 In reply to Koinu-The-Krazed [2009-06-13 00:44:50 +0000 UTC]
Psh. I haven't vacationed in years.
...wow I sound old.
👍: 0 ⏩: 1
Koinu-The-Krazed In reply to 12hc12 [2009-06-13 03:06:40 +0000 UTC]
xD If you're old, I'm a dinosaur.
👍: 0 ⏩: 1
Koinu-The-Krazed In reply to 12hc12 [2009-06-13 18:53:59 +0000 UTC]
8D
-eats vegetation-
Rawr, I'm a...Brontasaurus. :3
👍: 0 ⏩: 1
Koinu-The-Krazed In reply to 12hc12 [2009-06-13 23:00:16 +0000 UTC]
Or I could be a giraffe. 8D One of my friends said that I would be a giraffe if I were an animal.
👍: 0 ⏩: 1
12hc12 In reply to Koinu-The-Krazed [2009-06-13 23:10:18 +0000 UTC]
Do you have a long neck with a diet of extremely fresh leaves?
👍: 0 ⏩: 1
12hc12 In reply to Koinu-The-Krazed [2009-06-15 00:17:31 +0000 UTC]
Then you must be a human after all.
👍: 0 ⏩: 1
Koinu-The-Krazed In reply to 12hc12 [2009-06-15 16:59:04 +0000 UTC]
For real? I had no idea.
👍: 0 ⏩: 1
Koinu-The-Krazed In reply to 12hc12 [2009-06-15 23:55:17 +0000 UTC]
I alway assumed I was a yellow animal with brown spots and a somewhat long neck.
👍: 0 ⏩: 1
12hc12 In reply to Koinu-The-Krazed [2009-06-16 00:26:24 +0000 UTC]
Perhaps you're just a strange dinosaur.
👍: 0 ⏩: 1
Koinu-The-Krazed In reply to 12hc12 [2009-06-16 04:16:23 +0000 UTC]
What kind? A brontasaurus?
I always liked the foliage.
👍: 0 ⏩: 1
12hc12 In reply to Koinu-The-Krazed [2009-06-16 11:14:22 +0000 UTC]
Whichever is the closest relative to the giraffe.
👍: 0 ⏩: 0
Fuzzlespup In reply to ??? [2009-06-08 17:25:08 +0000 UTC]
you know that window that lists the layers?
... i don't have that how do i get it up?
👍: 0 ⏩: 1
12hc12 In reply to Fuzzlespup [2009-06-08 19:02:17 +0000 UTC]
On the image's window, go to Dialogs > Layers, or press ctrl + L.
👍: 0 ⏩: 1
Fuzzlespup In reply to 12hc12 [2009-06-08 19:03:38 +0000 UTC]
lol, i just found it out for m'self just as i checked back to see if anyone had replied XD
👍: 0 ⏩: 1
The-Saraettes In reply to ??? [2009-06-06 12:10:46 +0000 UTC]
Great tutorial, but I keep running into a problem. It's kind of hard to explain. I was trying to make a basic blink emote, and when I would play the emote on my computer, it'd go all crazy. Constant blinking. It's supposed to wait to seconds before each blink. Here's the emote: [link]
👍: 0 ⏩: 1
12hc12 In reply to The-Saraettes [2009-06-08 00:43:24 +0000 UTC]
Ah, I promise you this is a common problem with a very simple solution.
You set your two frames to have the same time limit. Just change your Background (eyes open) frame to read Background (2000ms). It's as simple as that!
Remember, 1000ms = 1 second.
When you save, make sure that you don't select any option which will apply a set time value for all frames--this could have been your problem in the first place. You want your frames to have different time limits, after all!
👍: 0 ⏩: 0
12hc12 In reply to foxdragoncloud [2009-05-18 00:02:53 +0000 UTC]
It feels good to be loved.
Thanks for the favourite, and I'm glad you liked the tutorial (I assume)!
👍: 0 ⏩: 0
ohhdarnitproductions In reply to ??? [2009-05-07 21:17:30 +0000 UTC]
awesome tut! insta fav. but i do have a slight problem wiht the replace meathod. when i make my second layer for a hand wave or whatever, i cant make the hand go away, if you look at my signature you can see ive done a slight animation, but i cant make a stupid hand move. if you could help i would be quite grateful
👍: 0 ⏩: 1
12hc12 In reply to ohhdarnitproductions [2009-05-08 01:39:54 +0000 UTC]
Wow, thanks for the favourites and the watch! :D!
A lot of people have been having troubles with this, it seems. I'd appreciate if you could tell me which of the following solutions work for you, if either do:
First, check your layer names. Default names (ie: Layer #1) work sometimes, but not always. Give each frame a unique name (ex: Start, two, three, etc. or Beginning, Hand-move-up 1, etc.) that suits your preferences. Be sure that no layer has anything beyond the animation method (ie: One (500ms)(replace) blah), and that no layer contains "copy" or "copy #". Simple stuff like this seems useless, but I have seen cases when just the names of the layers produced a faulty animation.
Second, make sure that every layer has some sort of animation method attached to it. I just opened GIMP to test this out, and it proved my point.
I created a simple, two-frame animation; each frame contained a brush stroke in a different location. If just the bottom layer contained the (replace) method, your problem occurred: one stroke was shown, then both. When I added (replace) to the other layer, the animation worked as it should.
Best of luck with your future animations!
👍: 0 ⏩: 1
ohhdarnitproductions In reply to 12hc12 [2009-05-08 01:53:23 +0000 UTC]
i tried the name thing, and that wasnt the cause of the problem, but could you explain the second way to fix the problem in a bit, simpiler, terms, im horrible with gimp
👍: 0 ⏩: 1
12hc12 In reply to ohhdarnitproductions [2009-05-08 11:20:48 +0000 UTC]
I figured that wouldn't work out, but it's nice to check.
(Wow, I was really wordy last night. Let me simplify that for you.)
Make sure every layer contains either (replace) or (combine); whichever method that layer needs.
If only one layer (or even every layer but one!) has (replace) or (combine) in its name, the animation won't work as you want it to.
👍: 0 ⏩: 0
coleymonkey In reply to ??? [2009-04-25 04:23:39 +0000 UTC]
Thank you for making this! I used it to learn how to make animated stamps in Gimp. Your awesome!
👍: 0 ⏩: 1
12hc12 In reply to coleymonkey [2009-04-27 00:22:13 +0000 UTC]
Thank you! I'm glad you got some good use out of it. ^__^
👍: 0 ⏩: 0
JadeTheAngle777 In reply to ??? [2009-04-22 17:11:10 +0000 UTC]
thats fucking awesome!!!!!!!!!!!!!!
very very good!!!!!!!!
👍: 0 ⏩: 1
JadeTheAngle777 In reply to 12hc12 [2009-04-22 18:57:24 +0000 UTC]
very welcome!!!!
it helps my a lot!!!!!!
👍: 0 ⏩: 1
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