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Published: 2013-04-17 00:46:10 +0000 UTC; Views: 758; Favourites: 4; Downloads: 8
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Done by: D2U Developer - DuderSeb / Teaser Trailer!From: TheAscentProject
Sol Contingency: The Lunar Incident for the 'Descent To UDK' project. All rights reserved, and all copyrights remain with each respective content type - written or digital image representation.
And don't forget to search for more info on SOL Contingency!
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Comments: 12
DRamos97 [2017-12-31 05:19:56 +0000 UTC]
I remember this. One of the best reboot teasers I've seen ever.
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1DeViLiShDuDe In reply to PaMonk [2013-04-18 03:54:18 +0000 UTC]
thanks! & there's more to come - I'm just getting started!
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1DeViLiShDuDe In reply to PaMonk [2013-04-18 06:23:14 +0000 UTC]
Fine, just a bit busy with the website launch and promotions for the game teaser trailer release!
It's all good though, I enjoy doing it!
And you? I see your still experimenting with different concepts for awesome abstracts!
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PaMonk In reply to 1DeViLiShDuDe [2013-04-18 06:59:12 +0000 UTC]
Thats good and yepper not abstract so much -fractals more.
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1DeViLiShDuDe In reply to PaMonk [2013-04-18 07:00:26 +0000 UTC]
Yeah! That's more or less what I meant!
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PaMonk In reply to 1DeViLiShDuDe [2013-04-18 07:22:02 +0000 UTC]
Oh I seen your images they all look great and you look very busy with the project and I bet it is fun
do you use a 3D program to do the Art images.
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1DeViLiShDuDe In reply to PaMonk [2013-04-18 08:04:19 +0000 UTC]
All of use in the project have our own preferences as to what 3d apps we like to use, and a few of the guys use 3dsMax, some Blender, others Maya, and one guy uses MARI - which is an awesome app!
I normally use many of the game editing apps that came with my Dual DVD ECE 2004 Unreal Tournament version of Unreal Engine Game Tools - so that's the Unreal Editor(UED), KAT(Physics Assets), Maya5(PLE), & uPaint(3DMesh Paint'PSK'), which allows me to do quite a bit with concept art, game assets, 3d modeling & lighting, along with level mapping etc.
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PaMonk In reply to 1DeViLiShDuDe [2013-04-19 00:53:11 +0000 UTC]
Oh okay i have heard of the MARI not ever seen it- and I have blender but have no idea what to do with it I need to watch some videos on it I guess I tried to use Blender not long ago and only made something that looked like a chicken head( what a Mess ) I will stick to MB3D and Apop for now. did you do the images that you loaded up to DA they are really cool was just in a hurry and had to do some stuff at home. have a good night and keep up all the great works they are all great.
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1DeViLiShDuDe In reply to PaMonk [2013-04-19 08:15:19 +0000 UTC]
So far the only one that I did was the 'Red Door Concept ' and you've already seen that - although I should upload some others I did since they are concepts to be used for ideas, but I've been using the UE2 Unreal editor not UE3 because my GFX card doesn't fully support the UDK Engine capabilities.
And the rest that I recently posted are from the D2U/SOL dev team members, each with the persons name that created it.
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PaMonk In reply to 1DeViLiShDuDe [2013-04-19 11:49:57 +0000 UTC]
Oh okay the Redoor is cool okay will look at them again.
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