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#astroboy #sprites #spritesheet #spritespixelart
Published: 2019-12-13 01:30:07 +0000 UTC; Views: 4358; Favourites: 47; Downloads: 39
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Description
Before I go further with the description: I am so sorry for my 3-month absence... somehow I was busy and lazy at the same time. Although what I was busy with at least went well, and I went and did some self-discovery on the side.
And here is one of those things I uncovered.
So on my own volition (again), here's Astro Boy!
I was introduced to him a decade ago with the 2009 animated film until I found out that he's been around since the 1950s and that he's one of the most important characters in the manga and anime industry! He was even part of the inspiration behind Mega Man and possibly many others out there!
Most of the sprites here are taking from his Game Boy Advance game: Astro Boy: Omega Factor. Pretty damn good game too, check it out if you can!
I actually got started on this around 3 months or so ago before I went absent, so I couldn't tell you how much time was put on this since I lost count.
I had alot of fun with it though. And it was even to the point where I translated his control scheme for an NES controller.
It's been a long wait, but I'm back now.
UPDATE 12-14-19: Fixed a hair inconsistency in the sprite before the jump and fall sprites and turned the font below more in style with the (English) 1980s Astro Boy logo.
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Comments: 8
PotatoVampire7797 [2022-02-19 19:19:32 +0000 UTC]
👍: 0 ⏩: 0
Gecko1993 [2020-03-22 13:24:43 +0000 UTC]
I agree that Omega Factor is a really good game! This is GREAT!
👍: 0 ⏩: 0
RetroPixel127 [2020-01-04 01:27:20 +0000 UTC]
Is there going to be an MM8BDM Skin sheet of him?
👍: 0 ⏩: 1
Aburtos In reply to RetroPixel127 [2020-01-11 22:12:28 +0000 UTC]
I'm not really experienced in making MM8BDM skins as of yet, so not now.
👍: 0 ⏩: 1
RetroPixel127 In reply to Aburtos [2020-10-25 01:06:21 +0000 UTC]
👍: 0 ⏩: 0
SilSinn9821 [2019-12-13 18:03:07 +0000 UTC]
You were also able to gracefully reduce the size of the English 1980’s TV logo and still keep it recognizable at such a small font size.
(hits play on your FamiTracker cover of his theme)
👍: 0 ⏩: 0
AgentAPM [2019-12-13 13:45:47 +0000 UTC]
👍: 0 ⏩: 1
Aburtos In reply to AgentAPM [2019-12-14 06:19:12 +0000 UTC]
That kick was actually the way it was handled in AB: OF (albeit a tad bit smoother, but I was going for the keyframes). This sheet is also taking into account the NES limitations when it comes to frames.
👍: 0 ⏩: 0