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amorph2012 — The Moonscape

Published: 2012-03-17 13:55:52 +0000 UTC; Views: 1639; Favourites: 9; Downloads: 135
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Description I wanted to create the nebula gas but not like this
I refered to Hubble's gallery
[link]

How can I make it more transparent, shiny and sharped nebula gas?
Example: Orion nebula [link]

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Blender 2.62
Planet surface: Sculpted mesh, MultiResolution x9, Mask for creater, Deform modifiyer with bump, Normal map
Nebula effect: Smoke physics, Particles, Point Light, Node filter for stars

UPDATE: Nebula is built with Halo, also Supernova. Ground surface mesh is little broken then MultiRes modifyer is reduced to 8

Note: There are some limits in this way.
-This halo is made from just one point vertex, Nebula is made with texture of random cloud pattern. so you can't adjust Nebula freely as you think. you can modify it pattern size, color band, and ramdom seed. Try some options several times.
-Usually the halo dosen't receive the light. Then you have to create sightly if you want shaded and in the light Nebula.
-One bug i think. in the Material Halo options, "Soft" function couldn't work with layer mask. Halo color leaks out to another layers. python module "MaterialHalo.use_soft".

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Referred to Blenderartists.org [link]
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Comments: 20

Kyonko-san [2012-06-18 10:12:11 +0000 UTC]

Wow... this look so great, good job

👍: 0 ⏩: 1

amorph2012 In reply to Kyonko-san [2012-06-18 18:29:41 +0000 UTC]

thanks

👍: 0 ⏩: 1

Kyonko-san In reply to amorph2012 [2012-06-19 05:07:16 +0000 UTC]

You're welcome... it's beautiful

👍: 0 ⏩: 1

amorph2012 In reply to Kyonko-san [2012-06-19 20:05:28 +0000 UTC]

👍: 0 ⏩: 0

darren666deviant [2012-03-19 09:33:20 +0000 UTC]

Now It Looks Really Good, Great Colors and Transperancy Looks Good, Nice Flaring Of The Stars Also, The Image Now Looks Like It Has Depth, Excellant Job. ;~)

👍: 0 ⏩: 1

amorph2012 In reply to darren666deviant [2012-03-19 09:39:13 +0000 UTC]

thanks!
I think picture quality of this site is not good, i mean worse compress. what do you think?

👍: 0 ⏩: 1

darren666deviant In reply to amorph2012 [2012-03-19 09:47:36 +0000 UTC]

jpeg Does Loose A Lot Of Quality, I Save Mine As PNG It's A Bigger File Size But Keeps A Bit More Sharpness and Color.

👍: 0 ⏩: 1

amorph2012 In reply to darren666deviant [2012-03-19 10:03:52 +0000 UTC]

yea i tested png before but jpeg is worse than png X(
i compared to compress with my pc and this site. i donno... worst it.

👍: 0 ⏩: 1

darren666deviant In reply to amorph2012 [2012-03-19 10:28:20 +0000 UTC]

I Haven't Found The Limit For File Size Yet, I Have Uploaded Images Close To 4mb, Big Differance Compared To Another Site Where I Upload, They Have A 512 kb Limit, I Will Stick With PNG For Colored Images, jpeg Will Be Alright For B&W or Sketchs. ;~)

👍: 0 ⏩: 1

amorph2012 In reply to darren666deviant [2012-03-19 10:44:13 +0000 UTC]

ic

👍: 0 ⏩: 0

amorph2012 [2012-03-19 09:11:15 +0000 UTC]

ok done. in the node editor, Filter->Blur, Bokeh option takes much time to compositing.
now im goin to make to lava.

👍: 0 ⏩: 0

darren666deviant [2012-03-18 22:05:51 +0000 UTC]

Wow! What A Interesting Tutorial, Looks Great, I Use 2D Back Grounds In Daz3 Studio That Can Be Made In Most Draw Program, It Was Interesting To See How This Was Made In Blender, Now You Can Modify It As Much As You Like To Create Differant Looks, Impressive.

👍: 0 ⏩: 1

amorph2012 In reply to darren666deviant [2012-03-19 01:08:15 +0000 UTC]

thanks!!

👍: 0 ⏩: 1

darren666deviant In reply to amorph2012 [2012-03-19 05:15:47 +0000 UTC]

👍: 0 ⏩: 0

nitegrafix [2012-03-18 13:51:02 +0000 UTC]

Yeah, I'm a Blender user wanna-be, I still don't have it. Sorry

👍: 0 ⏩: 1

amorph2012 In reply to nitegrafix [2012-03-19 01:20:07 +0000 UTC]

don be sorry you're great 3D creater

👍: 0 ⏩: 0

nitegrafix [2012-03-17 23:06:47 +0000 UTC]

Great scene!

👍: 0 ⏩: 1

amorph2012 In reply to nitegrafix [2012-03-18 07:54:53 +0000 UTC]

thanks!!
but something missing....what do u think?

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philatmeartwork [2012-03-17 15:02:20 +0000 UTC]

I think there is a tutorial for creating Nebula..

👍: 0 ⏩: 1

amorph2012 In reply to philatmeartwork [2012-03-17 20:47:14 +0000 UTC]

ohhh i found it!! Blenderartists.org [link]
I seem to have thought same logic, thanks

👍: 0 ⏩: 0