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#bones #ik #mmd #pmx #tutorial #animasa
Published: 2015-07-31 16:06:58 +0000 UTC; Views: 7877; Favourites: 220; Downloads: 49
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Description
Worst title everO hai
My first tutorial here...Just an easy one!!
If u have any doubts feel free to ask here-- n u n
Base by Cinnabooty , Animasa
Again The base is perfect I just made the error to show the tutorial!!
And If u want some more tutorials feel free to ask!!
Related content
Comments: 29
AccidentalyHetalia [2016-12-09 16:19:08 +0000 UTC]
This saved my model thank you SO MUCH!!
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AneCoco In reply to AccidentalyHetalia [2017-02-04 12:33:27 +0000 UTC]
Hehe My pleasure β₯
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Nerdster-Stein [2016-12-07 13:01:13 +0000 UTC]
what about arm XD his arms keep doing a funky dance when i try to have an ik bone on the arm XD
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AneCoco In reply to Nerdster-Stein [2017-02-04 12:33:57 +0000 UTC]
Idk much bout thatΒ
but i guess there is a tutorial on that one ..
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Aggy-Maggy [2016-09-09 13:07:48 +0000 UTC]
Okay her legs were bending backwards and I tried this and now her legs won't bend at all. Β It sorta fixed it. Β It might be something else. Β
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AneCoco In reply to Aggy-Maggy [2016-09-27 09:49:10 +0000 UTC]
umm can u get me a screenshot of it? maybe i can tryΒ
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Aggy-Maggy In reply to Aggy-Maggy [2016-09-09 13:14:56 +0000 UTC]
Never mind! Never mind! Β I took a closer look at the values on your models legs and saw that mine didn't have any values in it. Β So I entered them in, gave a test run and it worked! Β
Thanks so much! Β
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EilaKasai [2016-05-20 13:37:29 +0000 UTC]
I must say, I haven't had this problem yet, but I'm sure it'll help a lot of peopleΒ Β
I do wonder if you could make a tutorial on fixing broken x-rotation bones (I think that's what they're called)?
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AneCoco In reply to EilaKasai [2016-05-20 14:02:41 +0000 UTC]
Oh this is easy !! just open the base and go to the rotation bone, now in another editor open ur model, now copy the rotation bone values (it's the one in the bottom near the highlighted button ) It'll work right if u change the values !!
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EilaKasai In reply to AneCoco [2016-05-20 16:53:16 +0000 UTC]
Thanks, I'll keep that in mind :3
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EilaKasai In reply to AneCoco [2016-06-09 20:29:28 +0000 UTC]
I've tried doing it, but I can't seem to find the right boxes to put the values in ;-;
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AneCoco In reply to EilaKasai [2016-06-10 17:26:36 +0000 UTC]
err can i have a screen shot?? and are u using pmx ?
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EilaKasai In reply to AneCoco [2016-06-10 19:21:35 +0000 UTC]
Of course pic Β
And yes I am.
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AneCoco In reply to EilaKasai [2016-06-11 05:38:37 +0000 UTC]
what base is that??? and u have to change values in the axis limit box !!
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EilaKasai In reply to AneCoco [2016-06-11 20:31:15 +0000 UTC]
I only know that it's a TDA base (it's the same model from the first time I commented), and the axit limit box, got it!Β
Thank so much, and I'm sorry to bother
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Lumialle [2015-08-01 00:54:03 +0000 UTC]
"swaggy IK bones" made me laugh
I usually call it "stanky leg" but that works too LOL
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AneCoco In reply to Lumialle [2015-08-01 01:06:14 +0000 UTC]
Lol I had no idea how to call it and this name came in my mind!
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Lumialle In reply to AneCoco [2015-08-01 03:23:35 +0000 UTC]
That totally works, imo. xD
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Waltervd [2015-07-31 16:32:26 +0000 UTC]
this tutorial is easier to understand than the other ouo
i did know this but i just wanted to say that ouo
this will save a lot of peoples asses xD
_____________________________
do you know a fix for when the feet rotate on their Z axle trying to make a anthro base but the feet sometimes spin in ways they should notΒ
just wondering ouo
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AneCoco In reply to Waltervd [2015-07-31 16:39:46 +0000 UTC]
>u< Im glad it's understandable!! I hope it'll XD
woop can u get me a screenshot of it?? Maybe I can help with it--
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Waltervd In reply to AneCoco [2015-07-31 19:41:50 +0000 UTC]
i cant make a image of it xD
like the foot moves like normal but sometimes it just rolls
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AneCoco In reply to Waltervd [2015-08-01 00:54:07 +0000 UTC]
Did u check the loops??? It maybe a problem @ u @
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AneCoco In reply to Waltervd [2015-08-01 06:43:13 +0000 UTC]
Yeah The Ik loop...
I can't rly picture it...maybe a screenshot??
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