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AnotherPencil — StandTale Toriel

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Published: 2018-11-27 20:38:26 +0000 UTC; Views: 1415; Favourites: 20; Downloads: 2
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Description Continuing the characters from StandTale we have Toriel

Toriel's role is mostly the same, she used to be married to Asgore but after Asgore declared war on humanity she escaped to the ruins, when she escaped she also stole the Red Stone of Aja, one of Asgore's secret weapons that would make him near invincible
Once in the ruins she rebult her old home and went out of the radar, for the rest of the world she probably was dead, there she would guide the humans that fell in the underground.

Toriel's personality is a bit different, she is more serious and a bit more strict, for example she hid the exit of the ruins in a sewer so that the humans were unable to find it, she's also less reluctant to fight but she could never bring herself to cross the line and kill someone

When Frisk finds her, she teaches Frisk the basics on how to use a stand but never telling him how to fight with one, she guide's Frisk through the ruins to her home where she tells them that they should never leave, that the outside it's too dangerous, Frisk doesn't fully trust Toriel that much so they will try to find a way out of the ruins, for 3 days they try but find nothing until Flowey tells Frisk where the exit is, as Frisk finds is about to escape Toriel finds them, seeing how Frisk will not give up on trying to escape she decides that it's up to her to show him just how dangerous the outside could be by attacking them herself.

Her Stand's name is Heartache, it has the ability of pyromancy, Toriel seems to have full control over it as she not only controls the size and number of her flames but she also controls just how much they burn.
Toriel always had potential to unlock a stand but it was only when she got a desire to protect the humans that fell in the underground that she was able to unlock Heartache, this stand would be her very last resource if a human tries to leave the ruins or if something tries to attack her or the human

Pacifist/Neutral route:
After some fighting Toriel has a clear advantage but at the end she is unable to give a final blow cause she thinks they might die if she is too harsh, seeing this, Frisk stops fighting all together, Unable to bring herself up to even try an attack, Toriel gives up, she has a conversation where it's revealed that all of her serious and strict attitude where all false, a facade she put so that the humans would take her more seriously, Toriel opens up the exit of the ruins and wishes Frisk the best of luck on returning the their home, once they get out she closes the door.
If a pacifist route is made Toriel will appear to interrupt the battle against Asgore, her words are a bit more harsh than in the game but the dialogue is similar, she seemed ready to attack Asgore if necessary but he was unwilling to fight, giving up completely, after some dialogue with the rest of the characters Toriel and the others will be used by Flowey to complete his plan.
After the final battle, Toriel and the others return to the surface, in the surface she would become a priest and a loving mother for Frisk, her relation with Asgore seems completely destroyed but Frisk wants to try and reunite them.

Genocide route:
Toriel will not die in the first attack, she will block it, she will talk about how she didn't want to believe that the human could cause so much death but the ruins where filled in dust and she knew no monster here besides her had the power to do something like that, knowing what she had to do, Toriel prepared to fight for real.
The fight was big but Toriel's feelings of not wanting to kill ultimately got the best of her, for just one second she had her guard down and in that second the human give her one fatal blow in the chest, at her last moments she laments how foolish she was for trusting humans, wondering if Asgore was right after all, with what's left of her strength, Toriel destroys their own soul so that the human cannot absorb it, this causes Toriel to turn into dust

Stand stats
Power: A
Speed: B
Range: B
Durability: A
Precision: B
Growth Potential: D
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