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argodaemon — Hall Of Elements WIP 02

Published: 2013-05-10 03:34:00 +0000 UTC; Views: 2747; Favourites: 45; Downloads: 0
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Description LOOKING FOR FEEDBACK!

Changes from 01:
-Stained glass added (see below)
-Window shape modified to fit stained glass
-Flags created and added
-Increased the ambient lighting
-Fixed the missing shadow from window bars (was an SFM lighting issue, not the map)

To-Do (for this hall only):
-Modify the textures/shape around the windows to better fit the show (may just keep as is because it doesn't look bad).
-Increase the ambient light a bit more and play with lighting in general.
-Widen the red carpet.
-Add the flowers to the pillars (in the works).
-Add detail to the ceiling a bit (where the arches cross mainly).

The lighting through the stained glass can not really be made to reflect the stained glass itself sadly. I can either have it allow light through or turn it off. I think there is a way to create a textured light, but will have to look into it. May require Lua scripting.

The flags were created by me in Blender and the texture in Photoshop. They were completely from scratch.

Stained Glass textures from . They are set to self glow, so they will always be bright.

Nonetheless, I am liking how it is looking. The hall itself only needs a few additions/tweaks and can almost be called complete. Then, it is copypasta for like 800 miles .
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Comments: 10

MovieMowDown [2013-05-11 03:42:37 +0000 UTC]

Simply smashing! When you are done, I shall use it for my BLU Spy series!

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NostalchicksCosplay [2013-05-11 00:29:17 +0000 UTC]

I'm loving this already! It's just so fantastic

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ata64 [2013-05-10 13:48:50 +0000 UTC]

I just love everything about this right now.

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Ravinoir [2013-05-10 06:41:44 +0000 UTC]

GOOD. YES. GOOD.

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JayriAvieock [2013-05-10 05:33:28 +0000 UTC]

looking good so far.

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GunGryphon [2013-05-10 04:29:56 +0000 UTC]

Those flower pots are in the (e)mail, I hope they fit the bill.

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argodaemon In reply to GunGryphon [2013-05-10 05:00:05 +0000 UTC]

Wow. Just... wow. I can't believe how spot on they are! Will have to play with the textures to get the alpha to work, but I am excited to see them in use. Can't thank you enough!

Will hopefully get another preview up tomorrow with them in there. So excite!

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Longsword97 [2013-05-10 03:47:26 +0000 UTC]

You never cease to amaze and awe me with this!

👍: 0 ⏩: 1

argodaemon In reply to Longsword97 [2013-05-10 03:49:51 +0000 UTC]

Believe me when I say I am amazing myself. XD

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Longsword97 In reply to argodaemon [2013-05-10 04:15:38 +0000 UTC]

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