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ashleytinger — Destroyer Impulse and Fusion Reactor Console

#destroyer #engineering #saladin #startrek #startrekfanart
Published: 2017-06-13 08:36:37 +0000 UTC; Views: 419; Favourites: 8; Downloads: 14
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Description Didn't have a lot of time to work on these yesterday so I only got two more done between the day job and having to mow the lawn in 90 degree heat. Ugh.  These two have the same redundancy as the Dilithum console whereas the last one won't as it's doubling up as both the Plasma Flow and Power Regulation console.  Sorry for the weird angle perched on the Dilithium Pumpkin but it was one of the few ways I could get them both in the shot and be legible.

Built in Truesapce 3
Console Graphics created in Photoshop based on Enterprise Flight Manual
Rendered in DAZ Studio 4.9 with iRay
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Comments: 4

FactionParadox [2017-06-14 21:32:26 +0000 UTC]

I realize that many prefer the 'Okudagrams' from ST:IV and The Next Generation onwards to the old push buttons.  But they feel like they are too advanced for the "A" era sometimes.  The balance of Push Buttons to Touch Screens in ENTERPRISE (series) seems about right for the TOS and "A" eras too.  Just my opinion.  A combination seems right since not everything can be universal. 

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ashleytinger In reply to FactionParadox [2017-06-14 21:40:07 +0000 UTC]

True. Hell even with touchscreens on laptops now you still have a keyboard. I'm not converting over to the okudagrams anytime soon though. Maybe for my Excelsior I've got waiting for me after I get dine with these

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AguraNatasDreams [2017-06-13 08:38:00 +0000 UTC]

    

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ashleytinger In reply to AguraNatasDreams [2017-06-14 00:58:18 +0000 UTC]

Heh. Thanks

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