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Published: 2011-11-12 01:08:00 +0000 UTC; Views: 5033; Favourites: 48; Downloads: 199
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Description
Working on hard surface modelling in Zbrush, coming along nicelyRelated content
Comments: 16
Axoll In reply to MajorDarkblade [2011-11-23 04:05:13 +0000 UTC]
Sweet, I better get it done then
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Astral-Muffin [2011-11-20 04:38:25 +0000 UTC]
Nice! I've always had some fascination for hard surface modeling. Maybe because I can't do it ><
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Axoll In reply to Astral-Muffin [2011-11-21 02:48:50 +0000 UTC]
Thanks, I found it easier to do than soft surface actually. Just watch a few videos like I did and you'll be set
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Astral-Muffin In reply to Axoll [2011-11-23 03:28:39 +0000 UTC]
Really? Well then, as soon as I have some spare time I'll try
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ExGemini [2011-11-12 16:42:25 +0000 UTC]
If something like that would come out for Poser, I would buy it without blinking.
It's amazing the level of details you are putting into it
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Axoll In reply to ExGemini [2011-11-12 23:25:57 +0000 UTC]
Thanks, I think I might put it out there for poser and such when it's done.
The detailing is nice at the moment but the polygon count is huge, I might have to reduce it if I even want to finish the whole thing
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ExGemini In reply to Axoll [2011-11-12 23:35:53 +0000 UTC]
I know but you need an high polygon count to sculpt it out correctly, when you are done you trim down the poly number
I'm just saying that so far is fantastic, no arguments there
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