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Published: 2008-07-26 10:52:12 +0000 UTC; Views: 3647; Favourites: 20; Downloads: 30
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July 2008: Tyranitar tutorialPlease visit my site to view the full tutorial [link]
Tyranitar's colorscheme is pretty straight-forward. Most of its body is green. It only has a blue patch on its belly and on its back. The triangular holes in its armor are a darker green and sometimes they are even black. The shiny version of Tyranitar has a sandy-colored body, with purple patches on its back and belly. Other than that, it's pretty much identical to the normal version.
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Comments: 59
Crystalitar In reply to Blue-Uncia [2011-05-03 16:23:15 +0000 UTC]
this will come in handy for later work
thank you for making is color tutorial
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sacridshadow [2009-04-14 18:52:48 +0000 UTC]
here's the link to the picture I saw. [link]
I've seen no other pictures of Dark Tyranitar, cause so far, the pokemon creators haven't shown it. lol
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sacridshadow [2009-04-14 18:49:17 +0000 UTC]
you should do a dark Tyranitar. As I recall, It's black (or dark grey) with a red diamond and eyes. white claws and black holes.
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Blue-Uncia In reply to sacridshadow [2009-04-15 06:44:41 +0000 UTC]
Hmm, the dark Tyranitar you showed me looks a lot like a fan's recolor. It's not a shiny either. I don't really like recolors, and prefer to draw only regularly colored Pokémon or shinies.
I would guess that the reason why Nintendo hasn't shown this Pokémon so far, is because officially it doesn't exist. Sorry, I don't have anything against fan recolors. I really just prefer canon colorations.
If it's any consolation to you, shiny Charizards really do look like that: black bodies with red bellies. And Rayquaaza is black as a shiny too.
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sacridshadow In reply to Blue-Uncia [2009-04-15 21:25:14 +0000 UTC]
yeah, I love the charizard and rayquaza. maybe dark pokemon can be from the Team Rocket Elites or something. You would think they'd go after the chamions, wouldn't you? lol
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Blue-Uncia In reply to sacridshadow [2009-04-16 08:17:21 +0000 UTC]
I don't know. Regular Pokémon seem strong enough to me. I always thought that the Dark and Light Pokémon phenomenon was something from the card game. And even so, the 'Dark' and 'Light' aspect refers to their personalities, as far as I can tell. They don't actually look all that different from regular Pokémon.
Unless you happen to be talking about Shadow Pokémon. Like the Shadow Lugia from Colosseum 2. That one was radically different from a regular Lugia.
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sacridshadow In reply to Blue-Uncia [2009-04-16 20:28:56 +0000 UTC]
yeah. As I recall, some team rocket members use shadow balls when they capture pokemon. so I'm gonna uess that's how dark pokemon were created. probably released or escaped into the wild. lol But shadow pokemon could make the bad guys RELLY intersting. lol the Rocket Elite. XD
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Blue-Uncia In reply to sacridshadow [2009-04-17 07:10:25 +0000 UTC]
Except Team Rocket didn't own Shadow Pokémon. Shadow Pokémon don't occur naturally and have to be made using a particular type of technology, which only the criminal organisation Cypher in Orre possesses. If TR wants Shadow Pokémon, they'd have to steal them from Cypher (which is hard, if you don't have a snag device). XD
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sacridshadow In reply to Blue-Uncia [2009-04-18 08:27:22 +0000 UTC]
true. nvm. I forgot that the pokemon hunter in pokemon 4ever (the celebi movie) only worked for team rocket, but wasn't part of them. lol and I don't know about chypher, I haven't watched the middle 4 seasons. lol recently started diamon and pearl. fun... lol
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Blue-Uncia In reply to sacridshadow [2009-04-20 12:29:51 +0000 UTC]
Oh, you based that Dark Pokémon stuff on the movie! Okay, now I get it. I'm not really sure what happened to that Celebi in the fourth movie; it might have been turned into a Shadow Pokémon, but I'm not sure.
The Shadow Pokémon I was talking about only appear in the two Gamecube games, Colosseum and Colosseum 2. In those games, the Shadow Pokémon used to be normal Pokémon, until they were experimented on in some lab, run by Cypher. That's when they turned into Shadow Pokémon, Pokémon who only live to fight and who know no pity or remorse. They know Shadow Moves, which are basically 'evil' versions of they normal moves, and which are super affective against all non-Shadow Pokémon, regardless of their type.
Shadow Pokémon are so violent, that they sometimes attack their team mates or even their trainers, or the trainers of their opponents. They look a lot like normal Pokémon, except for the Shadow Lugia, the ultimate Shadow Pokémon.
As the player you had to catch all the Shadow Pokémon and 'urify' them. This turned them back to their normal selves. The Shadow Lugia was supposed to be un-purifyable, which is why it looked so different, but in the end you manage to save it anyway.
What's funny is that in the game, Celebi was key in returning some of the Shadow Pokémon back to normal. It had the ability to instantly purify a Shadow Pokémon, unlike humans, who needed to use machines to do it.
So for Celebi to become a Shadow Pokémon of sorts in the fourth movie was kinda bad for everyone. XD
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sacridshadow In reply to Blue-Uncia [2009-04-22 07:39:37 +0000 UTC]
lol sounds fun. I haven't played it, of course, i'm too old to play pokemon. (still do sometimes. lol)I can't say that shadow lugia is the ULTIMATE shadow pkemon. At the time, maybe, but not anymore. I'd say Shadow Girantina would totally destroy the competition. lol
About Celebi, i'm surprised people don't tell others that they saw Celebi and got to go back in time. (Ash did and told Prof. Oak, and Richie and his pikachu did too in Pokemon Chronicles. can't say I really like that mini series. bleh) lol
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Blue-Uncia In reply to sacridshadow [2009-04-25 10:33:03 +0000 UTC]
I'm 24, and I still play Pokémon. Heck, I even draw them and devote a weekly webcomic to them. XD
I'm pretty sure there wasn't ever a Shadow Giratina, though. And even if there was, I doubt it could 'destroy' Lugia. They are both strong tank types. Most likely, they would have a pretty long drawn fight.
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sacridshadow In reply to Blue-Uncia [2009-04-26 08:44:34 +0000 UTC]
there are no REAL shadow legendaries. although, I'm pretty sure Giratina would own Lugia. it's got newer moves, and better stats. Plus, it almost beat dialga, and that says alot right there. lol
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Blue-Uncia In reply to sacridshadow [2009-05-01 08:54:11 +0000 UTC]
No offence, but I disagree and I think you and I are on a different page here. You seem to be talking about the movies and the anime, while I'm talking about the games. XD
In Colosseum and Colosseum 2 there are lots of shadow legendaries. There is Entei, Suicune and Raikou in the first game, and Moltres, Zapdos, Articuno and Lugia in the second game. You can't tell me those aren't legendaries.
As for Giratina and Lugia, I'm not sure who would win. Seriously, they both have type advantages over each other. They are both good tank types (unless you switch Giratina's form), and they both have good moves. Giratina doesn't have 'newer' moves, as you say, because ALL the Pokémon have gotten new moves in the generation shift, including all of the old ones. Also, Lugia has access to the new TM's, just like any other poke. So seriously, I think that an in-game battle between Lugia and Giratina could go either way. They even share the same total in base stats (410, I think), which puts them both in the Mewtwo-class base-stat-wise. An in-game battle between the two would solely depend on their IV's, EV's and moves.
As for Giratina beating Dialga, could you please clarify that? If that happened in a movie or anime, then that argument is void to me. I don't use those as references for a Pokémon's power. The same anime let's Pikachu beat a Rhydon by aiming a Thundershock at its horn. Lol.
If however, you were talking about a Giratina beating a Dialga in the game, then all I have to say is: well no big surprise there! Giratina (the wild one, you catch at lvl 70) knows a powerful Earth-type attack. Dialga is a Steel-type, so it's weak to Earth moves. Besides, if I'm reading you correctly, I think you may have tried to pitch your own Dialga against a wild lvl 70 Giratina, right? So maybe you had a level-disadvantage too.
You want to know something funny? My Staraptor, who was 20 levels weaker than that Giratina, totally owned it. Why? 'Cause it's moves were all ineffective against her, due to type match-ups. So how does that fit into your theory?
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sacridshadow In reply to Blue-Uncia [2009-05-01 23:31:18 +0000 UTC]
well that's quite interseting, but yeah, I was talking about the movie. lol I kindof wish I had diamond or pearl. lol and I recall that the Rhydon scene was in Giovanni's gym, am I right? and in diamond and Pearl, Rhydon has the elctric rod ability, absorbing all electric attacks.
Don't steel types do more damage against rock and ground types? I recall that Ground and Rock types were weak against Steel.
I started rewatching some of the old episodes and i noticed that Lt. Surge's Raichu used five attackes. Thunder shock, thunder bolt, Mega Punch, Mega Kick, and Body Slam. They really can't keep things in context in the anime. but in the movies, they do a lot better and since it's a movie, they make sure it's accurate. but the question keeps coming up, why do pokemon only learn four moves? If a pokemon has moves like blizzard, thunder bolt, mega punch and razor leaf, you would think that they wouldn't need to learn tackle to tackle, right? all it is is running to them and hitting them with your shoulder or head. lol or scratch, there's another one.
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Blue-Uncia In reply to sacridshadow [2009-05-02 14:00:43 +0000 UTC]
Actually, I think that scene with the Rhydon was in Blaine's gym. And in D/P Rhydon can have the Electric Rod ability, yes. I think they can also have Rock Head, or something like that. Or perhaps Sturdy; I kind of forgot which one it was. Either way, it can have a different ability from Electric Rod. There's more than one option.
Steel types can be a little tricky to figure out, but they basically just have a lot of strong defensive qualities. The following attacks are weak against them: Ice, Normal, Bug, Psychic, Dark, Ghost, Flying, Dragon and I think Steel and Grass as well. Maybe there are even more, I'm not sure. Steel types are also immune to Poison type attacks. However, they are weak against Fighting, Fire and Ground types.
Steel attacks are super effective against a few types, but not a lot of them. Ice types and Rock types really don't like being hit by Steel type moves, but I think that's about it. Most types respond normally to a Steel type move, and only a few are resistant to Steel types.
So if you see a Steel type, you could just hit it with Earthquake and that will usually hurt them, unless it has the Levitate ability, or is a Flying type like Skarmory.
Steel types do neutral damage to Ground types. So a Ground type will have a considerable advantage over something like a Steelix.
As for the number of moves a Pokémon can know, that was never really consistent in the anime. Maybe you recall the championship battle following the trip in the Orange Islands? The champ had a Dragonite, which seemed to know almost every Pokémon move known to man. I can see why they use the four-move limitation in the games though. If the Pokémon had more than four moves, it would basically turn them into one-man armies, with moves to tackle every single type. To keep it fair (and challenging), they restricted the number of moves you can have.
Personally, I think I would have preferred a different system, in which a Pokémon would remember all the moves it ever learnt as it levelled up, plus all the TMs and HMs you ever used on it, without having any restrictions. I mean, think about it. How silly is it to forget how to bite something?
Anyway, you'd end up with a Pokémon with a big list of moves at its disposal, and from that list you could choose four moves to be its 'battle moves'. You'd be able to switch them on or off, by activating them. In a way its just like how you can switch the Pokémon in your team around.
That's the system I'd prefer. No more worrying about wasting TMs. No more HM slaves. No more being stuck with a specific move set. No more recovering lost moves from levelling up. Just sit down, go through your massive move list, pick a few battle moves and activate them. If you need a way to justify the system, just say that it's an official trainer's rules, which is intended to make battles more fair. It would be comparable to the rule which restricts you to just six Pokémon in a team.
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sacridshadow In reply to Blue-Uncia [2009-05-04 04:36:04 +0000 UTC]
if you google the pokemon's name and ability (charmander abilities), i'm sure you'll get it.
and about the move list thing, no more wanting a move like razor leaf but you are limited to having your ivysaur with mega drain, cut, leech life, and vinewhip. lol
and I don't remember much of the second season, just the first. lol how sad.
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Blue-Uncia In reply to sacridshadow [2009-05-04 07:31:08 +0000 UTC]
Actually, Serebii has a nice listing of all the abilities. I was just too lazy to look it up.
Razor Leaf is better than Vine Whip. Just replace Vine Whip. And if you have Mega Drain, there's no need to keep Leech Life either, because Mega Drain is the same move, only stronger. (And never use your starter as an HM slave). There, problem solved!
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sacridshadow In reply to Blue-Uncia [2009-05-05 17:37:09 +0000 UTC]
HM slave? lol I don't think Bulbasaur, charmander, and squirtle count as starters in Yellow. lol i didn't realize that razor leaf was better than vinewhip, should've done it then. lol oh well. and leech life is a great move. You can switch out pokemon and they'll gain health, whereas giga drain and mega drain is only for that turn. combined, it drains a larger amount of health, how nice is that? btw, which one is better? Giga Drain or Mega Drain?
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Blue-Uncia In reply to sacridshadow [2009-05-05 18:04:34 +0000 UTC]
Oh, you mean Leech Seed. That's a different move than Leech Life, which by the way is a bug type move. Yes, Leech Seed does have a nice effect, I'll admit that.
And Giga Drain is a stronger move than Mega Drain, but if memory serves, it doesn't exist in Yellow. Giga Drain wasn't introduced until the 2nd gen, just like Shadow Ball. So you won't find a stronger version of Mega Drain in Yellow.
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sacridshadow In reply to Blue-Uncia [2009-05-06 04:01:48 +0000 UTC]
did I say Leech life? lol whoops. I recall that Erika gives you Giga drain if you beat her. I remember giga drain, but if it was introduced in gold and silver, I wouldn't know, since it's in jappanese. lol (gift) btw, Whirlpool and waterfall are in yellow. I had mewtwi use metronome, and to my srprise, he used waterfall. lol If that's in there, whirlpool is too. lol
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Blue-Uncia In reply to sacridshadow [2009-05-06 07:48:30 +0000 UTC]
In Yellow, Erika gives you the TM for Mega Drain. In G/S she gives you the more powerful version, Giga Drain.
And yes, Whirlpool and Waterfall are both in Yellow, but they don't have the same functions are they have in G/S and up. In the 1st gen, Waterfall was a moves exclusively available to Goldeen and Seaking. They learnt it by levelling up, and the move just did damage. It had no overworld functions. In later generations it became an HM.
I'm not entirely sure if Whirlpool was in the 1st gen. Waterfall and Whirlpool don't go hand in hand, one can exist without the other. I actually think that Whirlpool wasn't in Yellow, but if it was it used to be similar to Fire Spin. Then it became an HM in G/S, and in 3rd and 4th gen it became like Fire Spin again. XD
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sacridshadow In reply to Blue-Uncia [2009-05-06 08:04:48 +0000 UTC]
lol sounds fun. XD I didn't know those two could learn it. I have a book for generation 1, so i'll have to take a look at it. lol
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Blue-Uncia In reply to sacridshadow [2009-05-06 08:08:00 +0000 UTC]
Yeah, some Pokémon pretty much had unique moves for their species.
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sacridshadow In reply to Blue-Uncia [2009-05-06 17:01:20 +0000 UTC]
lol shadow ball was for mewtwo, then they just gave everyone that move. oh well, it's still cool.
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Blue-Uncia In reply to sacridshadow [2009-05-07 08:05:54 +0000 UTC]
Shadow ball was a signature move for Mewtwo in the first movie, yeah. I always thought it was odd that it knew a move that didn't exist in the games (R/B/Y). And when G/S came out, with the TM Shadow Ball, I thought it was odd that Mewtwo couldn't learn it by levelling up. He still can't learn it on his own.
So maybe Giovanni used a TM on him or something.
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sacridshadow In reply to Blue-Uncia [2009-05-07 16:47:50 +0000 UTC]
he couldn't what?! I can't believe they would do that to him. Giovanni should've given him fissure too. lol
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Blue-Uncia In reply to sacridshadow [2009-05-09 12:40:02 +0000 UTC]
*shrug* Oh well.
Fissure isn't such a great move, by the way. Not unless you can combine it with mind reader or something.
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sacridshadow In reply to Blue-Uncia [2009-05-09 20:06:57 +0000 UTC]
it's a 1-hit move. but the downside is that it rarely hits. lol
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Blue-Uncia In reply to sacridshadow [2009-05-10 20:19:21 +0000 UTC]
I know. That's why I wouldn't use it. Besides, Flying-types are immune to it, as well as all Pokémon who have the 'Sturdy' ability.
If you really want to use a 1HKO-move, use Sub-zero, or whatever it's called. No Pokémon is immune to it, so at least that's something. XD
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sacridshadow In reply to Blue-Uncia [2009-05-10 23:38:13 +0000 UTC]
well, they introduced fissure in generation 1. so any move from gen 1 is uneffective by the time you get to gen 3 and 4 cause of the abilities that protect the pokemon. lol
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Blue-Uncia In reply to sacridshadow [2009-05-11 07:14:17 +0000 UTC]
Well, Fissure also had its weakness to flying types. And similarly, Guillotine, another 1HKO move originally only known to Kingler, and Horn Drill were normal types, so ghost types were unaffected.
Subzero also doesn't work against Pokémon with a 3rd gen safety net, namely the Sturdy ability. Levitate further negates the potential of fissure. That's why Subzero has the best spread in effectiveness. Only Pokémon with the Sturdy ability can withstand it.
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sacridshadow In reply to Blue-Uncia [2009-05-11 16:15:00 +0000 UTC]
lol untill the next generation. There will be so many moves, people won't have enough room in there bags for TMs. lol and how many HMs do they have now? 10? I know that gen 2 had 8, but the other two added another 6 to the list, making it 14 HMs, i think. lol I don't know what's been added.
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Blue-Uncia In reply to sacridshadow [2009-05-12 07:27:42 +0000 UTC]
A few of the 2nd and 3rd gen HMs were removed from the list, though. Whirlpool is no longer an HM, and neither is Dive.
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sacridshadow In reply to Blue-Uncia [2009-05-12 16:54:32 +0000 UTC]
they did what? how many HMs are there now? and... how do you get rid of an HM move? those are permenant. you can't just replace those.
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Blue-Uncia In reply to sacridshadow [2009-05-13 07:51:43 +0000 UTC]
I think there are eight HMs or something like that. And yeah, HM moves used to be permanent in the first gen, but ever since 2nd gen there are these people in the games called Move Deleters. You don't usually need them because most moves can be replaced, but they can be useful when you need to remove a worthless HM move (like Cut or Flash).
Which reminds me, in the 4th gen Flash is no longer an HM. It's now a TM.
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sacridshadow In reply to Blue-Uncia [2009-05-14 05:46:37 +0000 UTC]
yeah. I saw that. not much it really does. "oh, gee, you slowed down my pokemon with a flash of light. Just, how exactly does that heppen again? and why does it have that affect? why not accuracy?" lol
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Blue-Uncia In reply to sacridshadow [2009-05-14 08:15:34 +0000 UTC]
Actually, Flash doesn't affect speed at all. It DOES lower accuracy. XD
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sacridshadow In reply to Blue-Uncia [2009-05-14 16:26:21 +0000 UTC]
eh, well, i was guessing at that anyways.
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Blue-Uncia In reply to sacridshadow [2009-05-19 12:42:44 +0000 UTC]
XD Well, now you know.
D/P has an HM called Defog now. It's even more annoying that Flash, in that only a Pokémon with wings can learn it. At least Flash was learnable by almost any poke. XD
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sacridshadow In reply to Blue-Uncia [2009-05-23 07:39:31 +0000 UTC]
I've heard of that one. I don't see the purpose of having defog, aside from clearing smokescreen, or anything like it. I've noticed that each game series gives a little more weather. G/S had time (night day, etc), R/S I think had rain, and P/D has fog. Each one has the weather effects from the previous games. lol
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Blue-Uncia In reply to sacridshadow [2009-05-31 11:12:27 +0000 UTC]
R/S also had extremely sunny days, and storm. It depended on which version you had, because Groudon calls out the sun and Kyogre calls out the rain. Oh, and R/S had sand storms in the dessert area as well.
And D/P also has snow storms, not just fogs.
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sacridshadow In reply to Blue-Uncia [2009-06-19 08:32:56 +0000 UTC]
oh boy. That sounds worse than the pitch black caves. I bet a map wpuldn't even help. lol the question is, could you still see your character during the storms? noting all that sand or snow blowing over and around them. XD
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Blue-Uncia In reply to sacridshadow [2009-06-20 09:54:23 +0000 UTC]
The snowstorms vary in intensity. Sometimes there are only a few flakes coming down, while other times the blizzard is so intense that the entire screen looks white.
Luckily the characters wear bright clothes, so you can still see them. I do feel sorry for the female trainer, though. She's the Dawn-model one, you know? With the mini skirt and the sleeveless top? Who wears that while walking through waist-deep snow in a blizzard? Seriously... Nice going Nintendo! XD
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sacridshadow In reply to Blue-Uncia [2009-06-21 09:05:15 +0000 UTC]
lol actually, Dawn was based off of her. XD I read that on bilbapedia, as i recall. Well, it's nice that they have some variety. and noting the fact that they only have a backpack with them,, I have to ask. Where are their bycicles?! Are they collapsible? cause they would still take up a heck of a lot of room.
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Blue-Uncia In reply to sacridshadow [2009-06-21 19:33:05 +0000 UTC]
I don't know, the games hardly make sense that way anyway. Even if they had huge backpacks and collapsible bikes, those still wouldn't fit in there.
Come to think of it, their bags usually contain a LOT of stuff anyway. 100 TMs, maps, potions, loads of Pokéballs, all sorts of electronics, not to mention the excavation gear (Lol, btw). That's a lot of junk to lug around. If you remember, May only had a hip pack too! XD
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sacridshadow In reply to Blue-Uncia [2009-06-22 16:33:55 +0000 UTC]
lol yeah. you forgot the fishing rodes and the escape rope (how much do you need to escape a cave? tie one end at one side and let it go till you reach the other side? or do you just follow it back?). The only thing missing is a tent.
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Blue-Uncia In reply to sacridshadow [2009-06-28 18:33:12 +0000 UTC]
Oh right, those too!
I haven't got a clue. I always thought the rope was used to climb out of the cave (seeing how the animation takes you up), but in truth I have no idea how it works. XD
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sacridshadow In reply to Blue-Uncia [2009-06-29 00:55:14 +0000 UTC]
Wouldn't it be interesting if we could take a job at a gym? lol learn a skill from Sabrina or something. lol
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