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borysked — Modified AER14 Prototype (Fallout: New Vegas)

Published: 2013-04-10 14:42:44 +0000 UTC; Views: 4266; Favourites: 37; Downloads: 22
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Description A rifle I made for college.
Made in Maya, Quads only, no polygon limit.
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Comments: 12

HardyK [2014-07-05 19:39:51 +0000 UTC]

Laser Rifle from Fallout? (Looks like it atleast)

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jackdude180 [2013-04-29 09:26:09 +0000 UTC]

wow, this looks wonderfull.

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borysked In reply to jackdude180 [2013-04-29 15:47:40 +0000 UTC]

Thank you very much

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peanutbk [2013-04-28 23:30:15 +0000 UTC]

What tools did you use to make this? Looks like curves and surfaces, but I'm not sure. Looks really nice and clean and your edges stand out.

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borysked In reply to peanutbk [2013-04-29 07:40:00 +0000 UTC]

I've only used the basic tools like Insert Edge Loop tool, Extrude etc. Everything was modelled pretty much by hand. The cables were made low poly, and then smoothed twice to make them look more like cables. I stopped working on this rifle a few months ago, I now see a lot of things I would have made differently. Thanks

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peanutbk In reply to borysked [2013-04-30 18:06:08 +0000 UTC]

It looks very clean for box modeling, you did a great job!

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borysked In reply to peanutbk [2013-04-30 18:50:45 +0000 UTC]

Thank you very much

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Xavier777787 [2013-04-28 19:13:22 +0000 UTC]

You need to get some more stuff on here! What you have is pretty cool!

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borysked In reply to Xavier777787 [2013-04-28 20:36:30 +0000 UTC]

Thank you very much What I have uploaded here is pretty much all I have that I feel comfortable sharing. I feel like the rest of my work is not that good, so I'll keep it to myself I will definitely upload some more work in the future though
Again, thank you very much

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Xavier777787 In reply to borysked [2013-04-28 23:16:26 +0000 UTC]

sure thing

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Kn3chtRuprecht [2013-04-10 14:55:04 +0000 UTC]

Looks nice Will you bake it downt to a lowpoly?

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borysked In reply to Kn3chtRuprecht [2013-04-10 17:32:01 +0000 UTC]

Thanks I have a lower poly version (just below 4000 polygons), but they're not perfectly aligned and not really ready for a normal map. I started working on a new rifle, also without a poly limit, and I might bake it down to low poly later on.
This one was for college, and baking it down was not in the requirements, and I didn't have enough free time outside college to do it.
Plus I haven't had any experience with normal maps yet, so I'm not really sure how to go around doing it.

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