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Published: 2010-11-30 10:11:23 +0000 UTC; Views: 4794; Favourites: 35; Downloads: 208
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Description
Here's a recent anatomy study sculpt I did for a recent sculpture/anatomy workshop I took. It started out as a figurative piece using a live male model but I decided to polish it off using newly acquired anatomy knowledge.This is a 15" figure done using armature wire and professional modeling clay known as Roma Plastalina. Overall I'm quite happy with the piece. It's my first traditional sculpture in a very long time so I found it quite refreshing to do. This has also caused me to get into a sculpting high, so expect more of these kinds of pieces soon. =]
If you would like to see some additional pics and works in progress, please feel free to check out my picasa album here: [link]
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Comments: 14
MysteryEzekude [2010-11-30 15:35:38 +0000 UTC]
Overall
Vision
Originality
Technique
Impact
This is an incredibly well-sculpted miniature human sculpture you have created here! I really like how you approached a dynamic pose and perspective for your mini-sculpture for emphasis and visual impact. I especially like how you carefully sculpted most of his muscles for a detailed, realistic physical appearance.
However, I am not entirely impressed with his head and hands because they look far less detailed compared to his torso and legs. You might have struggled with adding details to the head and hands due to its small size. It might have been slightly easier if the sculpture was bigger.
Nevertheless, you have made a brilliantly-detailed human sculpture here and I believe it will prove yourself to still-life beginners and specialists alike.
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CobaltWinterborn [2010-12-03 21:11:46 +0000 UTC]
Saw this on your Twitter, you've come a long way, unbelievable work buddy, excellent posture.
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chemb0t In reply to CobaltWinterborn [2010-12-04 02:38:56 +0000 UTC]
Thanks bud. The pose was pretty tough to pull off. It started out looking too static so I had to work backward to make it look more dynamic. Makes me miss having an undo and revert function. XD
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topsecret221 [2010-12-01 22:09:33 +0000 UTC]
Awesomesauce.
I think the torso is the best slice of that figure myself. Really really good
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chemb0t In reply to topsecret221 [2010-12-04 02:37:31 +0000 UTC]
Thanks. The torso took quite a bit of work compared to the rest of the body but I'm happy with the way it came out. =]
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AstoKalutera [2010-11-30 20:15:46 +0000 UTC]
Dude this is brilliant , u are very talented !!!
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chemb0t In reply to AstoKalutera [2010-11-30 23:06:40 +0000 UTC]
Thank you! I'm glad you like =]
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Kassanovas [2010-11-30 19:03:04 +0000 UTC]
Oh wow,that 's amazing!So detailed.
I'm thinking about doing some clay modelling...
Look forward to seeing more from you.
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chemb0t In reply to Kassanovas [2010-11-30 23:06:07 +0000 UTC]
Thanks for the comment. I would highly recommend clay modelling if you have the time and resources. It's a very nice change of pace, especially if you are used to just drawing or painting. It helps you think in 3d and can definitely improve your sense of proportion, volume and anatomy.
Do stay tuned. I should have more pieces up soon. =]
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Kassanovas In reply to chemb0t [2010-11-30 23:10:58 +0000 UTC]
No problem,i did a few character models last year.
They're nothing special as they were my very first
attempts but i was still quite proud of them.
I used self drying clay with a wire frame...and horrendous
cracking i had to patch up.
I know there's better clay i can try though.
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darkspeeds [2010-11-30 11:15:07 +0000 UTC]
It's nice to see you posting some stuff here once in a while bro!
That must've been an insightful exercise to learn about the human anatomy in a very interactive fashion. It's amazing how accurate it is the way you sculpt this - the human body parts and proportions are really well done.
You've taken these photos in the studios right? Pitch black room with special lighting perhaps?
I've just recently bought a book on anatomy called: 'ANATOMY for ARTISTS (A Complere Guide To Drawing The Human Body). It's been very useful and the writer who compiled this (aka Barrington Barber) did a fantastic job. I'm learning so much just from studying the basics!
Anyways cheers for sharing your work and knowledge, I've saved these photos for reference! *thumbs up*
BTW what are your plans for Christmas? Your friends and family getting you presents? X3 = )
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chemb0t In reply to darkspeeds [2010-11-30 23:01:57 +0000 UTC]
Heheh yep, been a while since I updated anything so I'm glad I was able to finish this off. I finally had something worth sharing. XD I should be posting up more soon since I have a couple more pieces on the way already.
Books like the one you mentioned are extremely useful for reference. I have a couple of them as well. =] I think I've been convinced that sculpting is the best way to learn anatomy though. You seem get better sense of volume and placement when shaping and applying the clay compared to just drawing it on paper. I suppose it also helps that our instructor is so experienced with the subject and was able to share more intimate details about structuring the body. He taught us proportional reference and details like where each muscle connects to points on the skeleton which often seem to be overlooked, at least in the books that I have.
In regards to the studio lighting, that's actually a very simple setup I put together at home. Just hung a black bedsheet on my wall, moved my desk lamps and tweaked my camera's settings a lot. The blue edge lighting you're seeing is actually coming from my computer monitors. XD
Anyway yeah, feel free to use them for reference. I'd be happy to go over them in detail next time we chat. As for Christmas, I'm not sure yet. I'll be heading off to Manila middle of December so I may spend it there (in which case I will go to Singapore afterward), or head back here for the usual get together with the family. How about you? Any plans?
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darkspeeds In reply to chemb0t [2010-12-01 10:56:32 +0000 UTC]
Why don't you drop by at Perth for a few days/week? *SHOT*
Man that's great that you're going back home and to Singapore for the holidays. = ) I'll have to be working during those busy times but nevertheless I'm keeping it real and trying to get as much of the comic done as possible - so yeah no special plans as such.
Yeah the next time we chat we can talk about the human anatomy a little more, it's an interesting set up that you've used to capture those 'stills'. I'm tempted to look for a scultping course now since I also feel that it would help enchance the knowledge of the human anatomy proportions/volume/size. It's a matter of getting those fundamentals down first in your head, then it's pretty much as easy as sketching from what you've learnt, felt and visualised during those sculpting classes.
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