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Published: 2009-03-29 13:32:55 +0000 UTC; Views: 1968; Favourites: 22; Downloads: 92
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Description
New challenger appear?!Nah, I think I'm too late for the Brawl character fanshots. XD
This is my long worked 3d character model Dack. I started him around the summer 2008 and he's still undergoing tweaks and changes as I learn more 3d techniques. ^^
This model started as a SecondLife avatar which I designed several months prior. Using a program called GLXtractor, I extracted the avatar and used the raw data as a template to build my base mesh, which I patched together in 3ds Max. From there I brought it into Maya 8.5 (as a class project) where it was further Modeled, rigged and shaded.
After that, I proceeded to experiment with shading techniques, producing the holograms using alpha masking in photoshop and glow effects in maya. Finally my GEM model was imported from 3ds Max and rendered there using 3 point lighting and mental ray with the rest of the model.
From this point, I plan to add more texture to his clothing, as well as try fur simulation on his head. ^^
Closeup Shot: [link] [link]
Back Shot: [link]
WIPs: [link]
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Comments: 6
MyCatLovesMe [2009-03-31 20:40:33 +0000 UTC]
Wow, I like it a lot. Also, thanks for the Second Life tip (actually from elsewhere, but since I'm posting here...), I think I'm going to join if my computer will run it.
👍: 0 ⏩: 0
CobaltWinterborn [2009-03-29 17:57:49 +0000 UTC]
You're going to have to tell me how you extracted your avatar, this GLXtractor seem to just to search my computer to see what needs to be updated.
👍: 0 ⏩: 0