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Published: 2005-12-21 23:46:00 +0000 UTC; Views: 31930; Favourites: 67; Downloads: 6504
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Description
Explains the method used to create concentric crystals/tentacles using Blender3D's subsurface function. As seen in Compulsion.Related content
Comments: 31
ccpetah [2023-10-26 15:23:35 +0000 UTC]
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ccpetah [2010-06-04 08:22:42 +0000 UTC]
This is awesome! I think the buttons may have changed some...
Anyways I am now in novice stages of messing around thanks to you Here's a [link]
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ccpetah [2010-06-04 02:11:01 +0000 UTC]
I've always wanted to know how to do these things~!
You are my hero.
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YuanPro [2010-04-12 07:51:02 +0000 UTC]
I have literally been looking everywhere for this sort of tutorial. Thank you very much.
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oligoelement [2008-06-15 12:21:58 +0000 UTC]
Thanks a lot!
Really great effect that I try to do for a (too) long time!!!
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SiathLinux [2007-12-21 21:50:32 +0000 UTC]
Nice tutorial
Please go check my tutorials on Blender out...
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JonThaDon [2007-10-03 04:57:25 +0000 UTC]
Thanks a lot man, i'll be using this for a school project!
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d3m0nd0g [2007-07-23 19:55:33 +0000 UTC]
really simple techniques ill remind these for sure, thanks so much for this tutorial
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trezoid [2007-07-10 02:54:17 +0000 UTC]
THANK YOU SO MUCH.
now that i have gootne over my overjoyedness...i would like to say that i am just getting into 3d moddeling, and this will help woderfully!
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abjam77 [2007-06-30 16:22:50 +0000 UTC]
Nice job, I pretty much suck at blender and I made something cool.
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jason2k6 [2006-11-30 18:20:32 +0000 UTC]
Hi Dude,
I'm new to blender and searched for such a trutorial
But I've a little problem, can't change the mesh into a subsurface curve, there is not such an option in the mesh panel.
Would great if someone could tell me what I have made wrong.
Nevertheless tremendous tutorial!
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platinumkdesigns [2006-09-17 08:58:16 +0000 UTC]
nice job been looking for blender abstract tut
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lmdesigns [2006-03-03 01:13:59 +0000 UTC]
This looks really good. But, I just downloaded Blender yesterday and am trying out this tutorial at the moment. As of now, I don't know what a "'scale' widget" is. Nothing I've tried is lengthening it like it should. Sooo.... I think I'll leave it alone for a while.
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fraterm In reply to lmdesigns [2006-07-31 23:43:01 +0000 UTC]
Scale widget would be the S key I believe. I'd suggest not leaving blender alone too much, as it's interface needs time to grow on you. I'd say grabbing some of the mesh modelling tutorials out on the web would be a place to find the key references.
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DarkRaptr [2006-02-20 21:07:50 +0000 UTC]
Thats really neat
Ive got 2 questions:
1- Is Blender3d free?
2- Can you color the object in Blender, or do you have to do it is PS/GIMP, etc.
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Ci-Daemon In reply to DarkRaptr [2006-02-28 02:49:11 +0000 UTC]
1-yes, [link]
2-yes, it's called using materials (or texturing for multiple colors/patterns)
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Morlhach [2006-02-20 09:26:54 +0000 UTC]
great tutorial. just what i needed to give some inspiration, thanks
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bjmprime [2006-01-28 01:07:13 +0000 UTC]
Wow great job.. I really needed something like this.. because Im new to blender and this helps me out a lot.
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LumpyX [2006-01-16 20:35:09 +0000 UTC]
wow im new to blender, going to try this asap, looks cool
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Ci-Daemon [2006-01-09 21:15:15 +0000 UTC]
Thanks a lot, guys; this is much more positive feedback than I expected for my first tutorial. This is what keeps me coming back to write more!
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KevinKid24 [2006-01-08 16:12:18 +0000 UTC]
i've been looking for this tut for a long time, now blender can do everything i want it to ^.^
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ElderLeaf [2006-01-06 21:02:22 +0000 UTC]
You've presented this tutorial very well. I'm going to use these techniques, especially because they're simple. It's easy to understand.
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