HOME | DD

Cinema4dTutorials β€” Interior Part 2

Published: 2008-02-26 09:33:16 +0000 UTC; Views: 84046; Favourites: 89; Downloads: 8571
Redirect to original
Description Part2 of interior lighting
This method was used to create all of these images [link] [link] the wood texture i used can be found here [link]
Related content
Comments: 16

sigi12 [2012-03-08 21:54:57 +0000 UTC]

I have cinema R12 and I looked through all the GI settings, but couldn't found all the render settings. Any help?

πŸ‘: 0 ⏩: 0

dedesign25 [2011-03-26 19:12:27 +0000 UTC]

wow

πŸ‘: 0 ⏩: 0

kraphik [2010-12-07 06:52:44 +0000 UTC]

the links do not work?

πŸ‘: 0 ⏩: 0

jmanwithplan [2010-10-22 18:09:40 +0000 UTC]

Thanks, I did a few things different like adding trim, and a green table, I up'd the lighting of the omni light to 65 and turned on soft shadows. It's a very good tutorial. thank you!!! This is what I came up with. [link]

πŸ‘: 0 ⏩: 0

luisanteo [2010-10-06 16:14:00 +0000 UTC]

hi, how can i watch e videotutorial, i canΒ΄t see any link. can you help me?. thanks

πŸ‘: 0 ⏩: 0

luisanteo [2010-10-06 16:12:38 +0000 UTC]

nice (y)

πŸ‘: 0 ⏩: 0

Hole-In-1 [2010-09-08 18:26:52 +0000 UTC]

ohhh the method used links you gave aren't working

(awesome tut btw)

πŸ‘: 0 ⏩: 0

Clarts72 [2010-03-02 13:03:35 +0000 UTC]

just tell me bout lightning,render setting, and gamma correction

πŸ‘: 0 ⏩: 0

soni991 [2009-11-20 13:19:27 +0000 UTC]

can u please tell me about the Lighting effect you gave. as the texture and other part are not much important as i believe the main play is of the light effect.

πŸ‘: 0 ⏩: 0

xcerlow [2009-11-07 10:44:04 +0000 UTC]

wew

πŸ‘: 0 ⏩: 0

Neji305 [2009-08-16 06:15:41 +0000 UTC]

This the best tutorial ever....understandable and you gave us the textures.....only thing is the GI rendering settings...i couldnt get them right cause im using cinema 4d 11....the new one.....here's my work:
[link]

πŸ‘: 0 ⏩: 0

Santer77 [2008-10-03 20:47:02 +0000 UTC]

Hi ~Cinema4dTutorials

I did both of your tutorials and I enjoyed a lot thanks keep up great job

peace

πŸ‘: 0 ⏩: 0

Krodil [2008-07-07 15:33:06 +0000 UTC]

Good work

πŸ‘: 0 ⏩: 0

C-Williams [2008-02-26 16:40:07 +0000 UTC]

I'm just curious why you split and delete etc, rather than assigning a material to the polys that make up the board? That's the way I do it, and I never have any problems.

πŸ‘: 0 ⏩: 1

Cinema4dTutorials In reply to C-Williams [2008-02-29 06:09:03 +0000 UTC]

it makes things easier to manage i feel. also when i make cars spliting and deleting makes sperate doors and panels so im in a bit of a habit of doing it. i think its more reliable than layers and UVselections when changing between 3rd party rendering apps (they may support UVselection i dont know)

πŸ‘: 0 ⏩: 1

C-Williams In reply to Cinema4dTutorials [2008-02-29 16:11:59 +0000 UTC]

I don't know can't afford any of the free 3rd party rendering apps... except indigo cause it's free. Though I haven't tried it yet.

Thanks for explaining your reasoning.

πŸ‘: 0 ⏩: 0