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#hypnosis #master #police #product #reality #recall #tg #virtual
Published: 2023-03-31 04:34:38 +0000 UTC; Views: 55149; Favourites: 150; Downloads: 38
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The bigger they are, the harder they fall.
Image - www.pikpng.com/pngl/m/545-5459…
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Xan had gotten access to a custom made variation of a game created by Virtual Worlds Unlimited. Normally the game had virtual avatars who would explore a virtual neighborhood that was part of a virtual town. With the hypnosis feature, one could experience things from the point of view of the avatar.
In this variation of the game, those using the hypnosis feature would be sent to a reeducation camp instead. Xan decided to go there not knowing the place was real. His avatar got changed to female. This caused "her" to think "she" had always been female.
Next "her" personality was changed to submissive. This caused "her" to think "she" had always been submissive. Xan took it all in as if this is what "she" had wanted even though it was not.
Unlike the regular version of the game, this version was intended to permanently alter "her" memory. Xan found "herself" going all the way back to childhood. Gradually "she" became older, month by month, year by year. As "she" aged, "she" experienced "her" life as a female and a slave of her unseen master.
Xan was trained to serve and obey. Although "her" virtual body stopped aging once she reached 18, "her" training continued. Even things like how to walk and how to talk were programmed into "her". While all that was going on, a hypnotic command for "her" to return to the game as often as possible was given.
Xan did return to the game as often as possible. His personality in the real world was also changing. The nature of the change was not obvious at first but over time it could be seen. It was not long before police were called to the scene.
When questioned, Xan confessed to having an illegal version of the game. It was clear his memories had been altered. A team of investigators eventually discovered the unseen master was a high ranking member of Virtual Worlds Unlimited itself. The problem could no longer be ignored. Action had to be taken.
On March 31, 2155, three years and one month after the hypnosis feature was introduced to the public, the product was recalled. Numerous problems with the virtual reality hypnosis feature designed by Virtual Worlds Unlimited had been reported to the local authorities and then to the government. The problems varied in type and magnitude.
It was determined that the problems were too numerous to fix without completely redesigning the system. Therefore, the hypnosis feature would no longer be designed in games and all use of that feature would cease immediately. Victims of the device would be justly compensated and all owners of the device would receive a full refund.
That was not the end of it. A full investigation was ordered. The people who intentionally designed the product with malicious intent were not only fired but faced criminal charges as well. Some of them would spend the rest of their lives in jail.
The majority of people at Virtual Worlds Unlimited were devastated by the news. They were genuinely trying to create fun games, not games that harmed people. Even the ones more concerned with money were devastated by the news, though for different reasons. They too would be facing charges for turning a blind eye to the obvious potential dangers.
Virtual Worlds Unlimited lost all credibility with the general public. Their once popular products were no longer selling. Soon afterwards they filed for bankruptcy.
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Comments: 5
LightReading2 [2023-05-30 23:04:33 +0000 UTC]
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Headlock1-0 [2023-03-31 05:19:34 +0000 UTC]
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Code-Name-Chloe In reply to Headlock1-0 [2023-03-31 09:31:47 +0000 UTC]
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Headlock1-0 In reply to Code-Name-Chloe [2023-04-01 08:09:03 +0000 UTC]
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Code-Name-Chloe In reply to Headlock1-0 [2023-04-01 13:12:11 +0000 UTC]
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