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Published: 2010-05-19 17:41:07 +0000 UTC; Views: 248; Favourites: 1; Downloads: 10
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Description
This is based from a manually drawn interior design I saw from a magazine.The article was entitle "Flexible Multiplicity"
I made a 3D model out of it for fun & practice.
I wanted to make it look realistic, but somehow it's doesn't look so.
Can't put my finger on what makes this look unreal...
Comments & critics are always welcome.
THanks (:
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Comments: 4
daskuu [2010-05-19 20:36:56 +0000 UTC]
The design is pretty cool. The main problem I see here is the lack of realistic reflections (or reflections at all) and the floor texture lacking detail. Also there's a lot of noise on the wall. Usually bumpy walls have a crisp texture. This is a bit fuzzy and smudged.
And hey, I got that rug under the table in my flat
Check vray-materials.de out for some neat stuff.
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CodenameWing In reply to daskuu [2010-05-20 01:32:43 +0000 UTC]
Reflections huh?
Hmm...
Guess I'm being way too careful in making the materials a bit more reflective. ~_~;
I'll try increasing the reflections on my materials next time.
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^_^ the design's cute right?
the magazine said it's a tropical design, which tends to remind you of the beach, blue skies & clear water (:
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Thanks for info man,
I'll check out the site.
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daskuu In reply to CodenameWing [2010-05-20 02:08:08 +0000 UTC]
Yeah, reflections or specular, however you want to call it. Get that MSN sorted out so we can chat and send files it's easier to show you with an example.
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CodenameWing In reply to daskuu [2010-05-20 13:58:33 +0000 UTC]
Err... MSN is not free ~_~; Well, the first 3 months is free, but you have to pay-up after that.
How 'bout Yahoo! man?
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