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Published: 2013-04-13 18:31:22 +0000 UTC; Views: 4998; Favourites: 63; Downloads: 11
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Pie and I were both thinking this when we would go through the rock portals in Skyward Sword. I mean, the remind us SO MUCH of the hidden warp portals in the Star Fox games. Anyways, I hope Nintendo makes a new Zelda game that isn't so focused on motion controls. It would be interesting to see something innovative on the Wii-U, but I'll gladly take a new game on the 3DS
PS - I LOVE KINA'S DESIGN SO MUCH!!!!!! MAKE HER THE STAR CHARACTER IN SOME GAME NINTENDO!!!!!!!
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Comments: 14
AkuDemyfan [2014-09-18 21:36:18 +0000 UTC]
XD
Poor Slippy! Or should I go: Poor Link and loftwing! XD Really well thought! It surprisingly never crossed my mind.
Faving!
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combustibear In reply to lucarioace [2013-05-25 17:03:55 +0000 UTC]
We're so happy to hear that!! Thank you kindly lucarioace!
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lucarioace In reply to combustibear [2013-05-26 20:17:51 +0000 UTC]
nno problem, i hope you continue making good comics
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Seeker900 [2013-04-17 02:40:41 +0000 UTC]
You totally sold me on that bird's reaction! That was Priceless!!! XD
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combustibear In reply to Seeker900 [2013-04-25 18:44:20 +0000 UTC]
Thank you very much! Glad you enjoyed it
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DarkZero2109 [2013-04-13 23:38:02 +0000 UTC]
Wow...I just hope Fox doesn't use a Nova Bomb...poor Link, though. Just trying to get ahead in his quest, and look at what happens...
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combustibear In reply to DarkZero2109 [2013-04-25 18:43:57 +0000 UTC]
You have to watch out, you never know where shortcuts will take you hehe
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stevemacqwark [2013-04-13 23:12:50 +0000 UTC]
I've just done that mission! Kina's fine enough though I prefer Orielle.
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MonoSheep [2013-04-13 20:18:06 +0000 UTC]
Wow, I remember the scene... That has to be funny.
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Rutana [2013-04-13 18:43:20 +0000 UTC]
The thing is, if you know how the wii recognizes the movement, you can just lay back on your couch and make your hand do all the work easily... (...as long as you don't keep on playing for hours... my poor wrist q.q)
Skyward actually became my favorite Zelda, but also because of the story and the overall presentation of the game.
And yes, the 2nd boss will be more like the usual Zelda Bosses Girahim is... ugh... (shieldbash seems to help a lot though? Never really used the shield, but I saw a playthrough later and realized then how much easier things can get with it x_X)
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combustibear In reply to Rutana [2013-04-13 19:19:04 +0000 UTC]
Ah ha! I never even thought about the shield bash to be honest. Yeah, we're not going to give up on it because we've been excited about it for so long, and the controls are okay most of the time. When you have to be really specific with it though it doesn't seem as fun; Ghirahim was really frustrating.
Even shielded enemies and free-falling can be a little troublesome, but not enough to be TOO frustrating and overall I'm happy to overlook the hiccups. I really love the environment and concept though, so I'm sure we'll be playing all the way
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Rutana In reply to combustibear [2013-04-13 19:49:08 +0000 UTC]
If I remember correctly, many shielded enemies don't handle stab attacks all to well.
But that's just out of memories, it's been 1 1/2 years since it's out? Haven't played it again since ^^
But I agree on Ghirahim and precise free-falling :/
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