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Published: 2006-09-26 16:53:59 +0000 UTC; Views: 2715; Favourites: 16; Downloads: 12
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Description
Some concept of a Machine Shop. We got down and agreed it was just a suppport manufacturing plant to manufacture upgrades for each unit. Neutral Damage even thought up that this could be a new exit for the units, but I thought Machine Shop was just an outdoor depot. I like Neutral's idea but I can't change the pic too much... Shucks.Is that the infamous MacDonald's siggy hidden in there?
Drawn by Justin Gwon of Starcraft Encyclopedia Project, 2006 copyrights reserved.
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Comments: 13
Deevonimon534 [2006-10-04 15:59:11 +0000 UTC]
Great job. I can't think of anything negative to comment on it!
👍: 0 ⏩: 1
CrabTasterMan [2006-09-27 14:20:51 +0000 UTC]
Hey, so many of you revisited my long abandoned place in devart, I am quite surprised this got any comments at all in the first place! Stay tuned cuz I have more readily scanned!
Terrorwing: If you go to Starcraftpedia site, I entitled the Machine Shop thread: "Theyshould collide with each other" I know, its like that too in the in game sprite. How they do manage is one of the greatest mysteries of the millenia.
Thunor: BLender3d is so hard to control the models! I wish some master like you can teach me! But you wouldn't have time no?
WordBearer: Thanks. Its always good to look at those fat and juicy paragraphs of yours, you are the only visitor here who gives a lot of advice!
PheathaBrudda: Yo! You are no slacker yourself, lookit those protoss buildings!
👍: 0 ⏩: 1
FeatherSword In reply to CrabTasterMan [2006-09-27 23:36:55 +0000 UTC]
Keep in mind the designs i work on are YOURS to begin with.
👍: 0 ⏩: 0
Terrorwing [2006-09-27 04:35:19 +0000 UTC]
The gears look like they are colliding into each other.
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CrabTasterMan In reply to Terrorwing [2006-09-28 15:01:56 +0000 UTC]
Yeah its like that in the game too. Dunno what the dudes up in Blizz were smokin.
👍: 0 ⏩: 0
CrabTasterMan In reply to Thunor [2006-10-05 11:24:32 +0000 UTC]
Thunor: BLender3d is so hard to control the models! I wish some master like you can teach me! But you wouldn't have time no?
👍: 0 ⏩: 1
Thunor In reply to CrabTasterMan [2006-10-06 16:24:20 +0000 UTC]
Hehe, I don't use blender, but it's a damn fine program. It's like the program I use combined with Lightwave 3D, but I know almost nothing about it, if you can get your mits on a copy of Maya 7 I'd gladly help you out.
👍: 0 ⏩: 0
WordBearer [2006-09-26 20:39:17 +0000 UTC]
I continue to be impressed by the incredible amount of detail you put into these designs and the ease with which you create perspective. Great work, and funny joke too. I had always wondered just what a machine bay could actually do as half of it is taken up by those gears. Personally I had always thought of it as a sort of powerplant supplying extra power to the factory letting it make cooler stuff, but that was just my conclusion.
👍: 0 ⏩: 1
CrabTasterMan In reply to WordBearer [2006-10-05 11:25:12 +0000 UTC]
WordBearer: Thanks. Its always good to look at those fat and juicy paragraphs of yours, you are the only visitor here who gives a lot of advice!
👍: 0 ⏩: 1
WordBearer In reply to CrabTasterMan [2006-10-05 16:28:11 +0000 UTC]
NP man, I've always been irked by people who either just fav a piece or say "that's cool" without actually commenting. Commenting helps people improve, me most of all.
👍: 0 ⏩: 0
FeatherSword [2006-09-26 19:11:07 +0000 UTC]
I see both Mc's and your siggy twice...
How the hell can you draw so well?!?!?!
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